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I keep it All The Time.
Thank you.
> Would it be possible to instead increase the trader's unit maintenance cost to 2GPT?
It's yes for both. I would say the latter is easier to implement (because it is simply setting a value), but I am not sure if that policy card would work for civilian unit (I have never seen civilian unit with maintenance). About more gold penalty per era, please check the previous discussion I had, it would take quite some effort to cost, and the Military Card slot is already very "costly" itself.
This allows for another military policy to mitigate the cost a bit and also makes a bit more thematic sense.
I agree that a static -2 isn't that much, and you already have the first trading civic card as +2 so... -3 for each era?
Assuming it's modable. :D