RimWorld
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Save Our Ship 2
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5
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469.788 MB
9 listopada 2019 o 22:10
11 czerwca o 20:49
Listy zmian: 71 ( zobacz )

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Save Our Ship 2

Opis




Save Our Ship 2 Overview

Save Our Ship 2 is an unofficial expansion for RimWorld. Build a liveable spaceship and continue your colonists' stories in orbit – engaging in ship-to-ship combat with pirates, searching derelicts for treasure, and perhaps even discovering a phenomenal cosmic secret or two! SOS2 includes two custom endings: build the Johnson-Tanaka drive to transport your colonists to a different rimworld for a New Game+ experience, or evolve one of your colonists to machine godhood using the Archotech Spore.

Newly upgraded with tons of new features and stability upgrades for 1.5 and beyond, SOS2.7 is the best version of Save Our Ship yet. SOS2 is being maintained by community volunteers with occasional updates by the original devs!

Non-Steam Link:
https://github.com/KentHaeger/SaveOurShip2



Installation Requirements

- Make sure Harmony is installed:
https://steamproxy.com/workshop/filedetails/?id=2009463077

- Make sure the Vehicle Framework is installed:
https://steamproxy.com/workshop/filedetails/?id=3014915404

Load Order:
Harmony
Core
[Any DLCs]
Vehicle Framework
Save Our Ship 2
[All Other Mods]




Build your own ships, or capture them from the enemy! Save your ship and load it too, on a new save!

To build a ship all you need to do is:
- Build an enclosed hull using Hull Walls.
- Fill that enclosed Hull with Hull Tiles.
- Use Airlocks to access the sealed space.
- You may then fill this space with ship parts, floors, vanilla walls, etc.



Pre-Flight Checklist:
- Build life support. One supports the entire ship.
- Use Ship Vents in place of Coolers and Heaters.
- Add a Pilot Console and assign a pawn as pilot.
- Build Sensors.
- Attach Engines to the outside of the ship.
- Fuel the engines.
- Select the pilot console to check for warnings and launch when ready!

After building enough engines, a pilot console or computer core, and basic sensors, your ship can lift off!



If you'd like Vanilla Expanded SOS2 textures shown here, get that addon:
https://steamproxy.com/sharedfiles/filedetails/?id=2805433179

Heat, Weapons, and Shields


The Heat System in SOS2.7 has been completely overhauled for simplicity and better performance.

- Shields, Reactors, and Weapons all generate heat.
- Heat is piped via Thermal Conduits to Coolant Tanks.
- Build Heat Sinks with built-in radiators to dump heat to space.
- Purge heat via the Bridge or use Emergency Purge Ports with molten silver.

Ship to the Stars

Travel to a landed ship with a friendly AI!

Search at the Science Console to find the original starship wreck. Discover the Johnson-Tanaka Drive and embark on a long interstellar journey.

This is effectively a New Game Plus – Save your ship by firing the JT-Drive, and then exi to the main menu, start a New Game, load ship, Edit Scenario, and, load your ship, too!

This gif shows you how:



End Game Quest

With a ship AI active, follow mysterious psychic signals from an ancient archotech. Trace the signal to discover a final challenge and unlock the ultimate ending.



Shuttles (via Vehicle Framework) can now:
- Carry cargo
- Serve as fighters
- Be upgraded with weapons, shields, and engines

To start with a specific ship or station, go to:
*Scenario Editor > Edit Mode > Click on Random*
A list of ships will then appear. This works when loading saved ships too.

Mod Options
You can toggle features like:
- Ship physics
- Boarding party hard mode
- SOS2 Splash Screen

Find this under:
**Options → Mod Options → Save Our Ship 2**



Join our Discord:
https://discord.gg/GK7nqgu
Keep RimWorld & SOS2 talk in the #Save-Our-Ship channel.

Check out the Wiki (volunteers needed!):
https://sosv2.fandom.com/wiki/Save_Our_Ship_Wiki

Want to share your own ships?

Download the Save Our Ship 2 Creation Kit:
https://steamproxy.com/sharedfiles/filedetails/?id=2105531392
It saves your ship as XML for easy upload.




Compatibility spreadsheet:
Google Sheets[docs.google.com]

Report issues in the comments or on Discord.




Developed by: Kentington and Thain
Latest update: https://github.com/Bqr1s

Testers: Dreamingofstarlight (Lunarium), I Forgot, Sym/Grimmy, Clever Ape, Dragoncri, Epoch_soc, Doubleface1369, Stylish, Splinter, TheGruntBox, Zeah, Svanovsky, Rappers101, Pikita, the pelusho, Destro, Djrvywfbjr

Submod Support: Ms Mommy Memer, I Forgot, Cruel Moose, thamuzz

Contributors: Boris, SonicTHI, Owlchemist, Oskar Potocki, Thamuzz1331, Trollam, K', Sarg, Karim, Saakra, Revolus, MatthewTeply, dkargin, HG, Morphium, Halno, Argón, DianaWinters, UrbanMonkey, M.A.G.Gen., Epicguru, sdanchenko, m00nl1ght-dev
Shipwrights: Oninnaise, VVither_Skeleton, (Insert Boi here), AlfadorZero, choppytehbear, Dammerung, Foxtrot, Inert, Jameson, Moonshine Dusk

OG Testing Squad: Buns Buns Cat, Phsarjk, i am has yes, Fuji, Reviire, Ian, Generic Scout, Waipa, Xanthos, BUTTERSKY, firethestars, Haldicar, jamhax, Jenden, maraworf, Red_Bunny, rostock, sprocket, El Jojo, Zahc, Dutchman, Zero Jackal, Tiberiumkyle, swordspell, Shabm, Kasodus, melandor, Madman, Insert Witty Joke, Ifailatgaming, Capitão Escarlate, Bunkier, Bumblybear, Bubbadoge, Abraxas, Rage Nova, twsta, transcendant, thecaffiend, Manifold Paradox, WhiteGiverMa, Gago, Nerevarest



Licensed under Creative Commons BY-NC-SA 4.0
Popularne dyskusje Zobacz wszystkie (957)
2
15 godz. temu
Stop / abort shuttle interception?
Makujah
77
2
19 lipca o 20:58
The RimWorld Odyssey DLC Discussion
Shero, The World Eater
1
10 lipca o 20:17
Cant find heat radiators for ships
Renzo
Komentarzy: 11 454
Lama man 3 godz. temu 
i wonder if it's gonna be 1-1 in version 1.6 or the if Devs are gonna remake some parts of it to integrate it into the new Odyssie DLC where Gravships are the First step and then you get ships from this mod via a Quest or something
Bruhitzsam 4 godz. temu 
This mod is amazing! Thank you for all your hard work!
Tony Stank 5 godz. temu 
@storminfinte someones got their panties in a bunch, all i did was ask a question no need to be a douche
Kruos 8 godz. temu 
Thain, what are your plans regarding vacuum? Will it stay as it is now in SOS2?
Odyssey vacuum (and space) are a joke - it is a -75 celsius acidic jelly that gives you burns instead of decompression, and I really despise crowds who thought that it will be a norm for all space-related mods.
vdkvdbqas67 17 godz. temu 
Будет ли интеграция с новым dlc, или мод продолжит работать на сугубо самостоятельном контенте?
Errant_Prophet 21 lipca o 13:09 
Best and most favorite mod in the game, if I had to pick only one mod it would be this one. Thank you for making and maintaining it, looking forward to whenever it gets released :steamthumbsup:
Cinek 21 lipca o 12:53 
So,1.6 soon i hear? nice
Latex Santa 21 lipca o 9:39 
@Portal
Well, there you go.
Play Starsector while waiting for this mod to update.
Thain  [autor] 21 lipca o 8:56 
This mod is entirely developed for free.

You pay for your experience by providing nug reports and feedback before the updates go out to the majority of people and fuck up their saves irreversibly.

It's just responsible development. If we got 5 million dollars to push out updates we'd pay people to test internally. But nobody no matter how well paid can anticipate the reality of 10*000 users' builds.

If you don't know how to use git to download, and aren't on discord, with no intention to help test & report -- just wait.
laurent.mialon 21 lipca o 7:48 
are the save our ship 2 archotech implants available in another mod ?