Scrap Mechanic

Scrap Mechanic

782 ratings
Cannons Pack
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File Size
Posted
Updated
5.916 MB
2 Nov, 2019 @ 9:15am
11 Sep, 2024 @ 11:37pm
89 Change Notes ( view )

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Cannons Pack

In 1 collection by Questionable Mark
Questionable Mark's creations
23 items
Description
This mods contains 21 awesome cannons with shooting animations and custom projectiles.

This mod contains:
- Tank cannon - Flak cannon - Naval cannon - 2nd tank cannon - M1 Abrams cannon - Schwerer Gustav cannon (mortar) - Aircraft cannon - 2nd naval cannon - 3rd tank cannon - Railgun - 2nd railgun (has better effects and it's more powerful) - M109 cannon (howitzer) - Rocket launcher - Smart cannon (works with the number logic from 'The Modpack') - Small smart cannon - Orbital cannon - Smart rocket launcher (you can use The Modpack to input some stuff) - Flare (heat decoy) launcher - EMP Cannon (disconnects logic) - Smart Rocket Detector - Shell Ejector - Laser Cannon - Small Rocket Pod - Large Rocket Pod

Language support:
- English: by default - Russian: by default - German: by default - Polish: Thanks to Driver for the translation!

Contributors:
Questionable Mark - creator of all the textures, UV maps for models, scripts and a behaviour of the projectiles Gratiskatze - creator of the most cannons, creator of the logo, beta-tester and German language translator. Brent Batch - creator of the old scripts and Global Script. Kein Anderer - beta-tester and German language translator. Driver - creator of an EMP Cannon model and Polish language translator. Seemomster - creator of the 2nd Tank Cannon.

If you want to support us and you like this mod you can leave your thumbs up on this mod and add it to your favorites.
Popular Discussions View All (19)
88
28 May @ 8:05am
Some ideas for this mod:
Cigarette
59
26 Apr, 2024 @ 11:33am
PINNED: [USE GUI INSTEAD] Smart Cannon instructions
Questionable Mark
45
21 Jan @ 6:39am
PINNED: Smart Rocket Launcher Instructions
Questionable Mark
586 Comments
P3cap 10 Jul @ 7:14am 
ammo update? 🥺
Ben_Games 16 May @ 12:46pm 
пж сделайте его ещё и для выживалки
K1RILL 30 Apr @ 6:47pm 
ayo good mod but i cant use the orbital cannon someon help?
ben ekonomistim 16 Apr @ 2:45am 
projectiles per shot doesnt work or shooting the same block with 2 cannons nearly the same time they just destroy 1 block instead of 2 so penetration doesnt work. is there a fix?
Disko35 24 Mar @ 2:38pm 
Ufrog can you upload a build that has your calculationthing? i dont get what you mean
trevorb2958 11 Feb @ 1:06pm 
how do i shoot the cannons?
Godofredo 1 Feb @ 11:06am 
Hi, would be possible to know the speed of the proyectile of each cannon when shot? Does the speed decrease due to drag or does it remain constant? Thx.
ufrog 27 Jan @ 9:59am 
Thank you for your answer. I found a way to calculate the trajectory. I took Angel 3 degrees and I shooted ones, then I used calculation (distance from bearing to the middle of impact crater/sin(2*angel))=(620 / sin(2*3)=5931,399=x x =( rati of (beginning velocity)^2/gravity)
d=distans a=angel a=arcsin(d/x). Changing x can adapt this formula for other canons. I hope that it will be helpful. :-)
***** 21 Jan @ 11:02am 
ufrog i tried it too, and i remember dividing or multiplying by two some value, but idk which. either distance or velocity, and idk if before or after. try some shenanigans, try seeing if something like this helps
ufrog 20 Jan @ 11:07am 
Hi, I'm trying to make a trajectory calculator for the M109 Canon from your mod, but every calculation that I try is not working. I tried "distans= (velosity^2*sin2 (a))/gravity acceleration"(velocity 130 m/s, gravity acceleration=10 m/s^2), and it's gibrish. Can you help?