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The third part of the ability I think might not work so well with tech tree mods such as Project 6T: Grand Eras, in which coal is not unlocked at Industrialisation. Maybe make it reveal coal as well as granting Industrialisation in order to cover those use cases.
The mod is fantastic though, thank you!
I think that the +2 combat strength bonus per suzerained city state should be nerfed to +1, and maybe capped to something a little more sensible, like +20 cs or something similar.
The influence points from captured cities should also probably be capped to +15 or something of that degree, which is already huge.
Anyhow, fantastic mod! I've used it for several games and really enjoy it.