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Сообщить о проблеме с переводом
The reason for this is that you get to see a realistic battle were it starts out at ranges you set, and if its a longer battle it enters a faze were ships begin closer quarter combat and broadsides.
-This mod now also removes the slower ship speed in battles
-This mod now also reverts strike craft animations to vanilla speeds (faster)
When you get this mod it turns off the script from the main mod.
That script gives buffs to ships and stations that are build and those that exist in the game, in order to prolong battles.
So if you get this mod mid game, after asb has been activated, over time, the new non buffed ships will fade out the old ones. Leviathans will still have the received buffs (until you kill them, but then they are gone anyway, so yeah)