Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
When you get this mod it turns off the script from the main mod.
That script gives buffs to ships and stations that are build and those that exist in the game, in order to prolong battles.
So if you get this mod mid game, after asb has been activated, over time, the new non buffed ships will fade out the old ones. Leviathans will still have the received buffs (until you kill them, but then they are gone anyway, so yeah)
Those scripts make the battles last longer.
If you want slower battles don't get this add on, just subscribe to the main mod.
I was thinking about making the script more complicated and including slight regen debuffs respective to the amount of the component adds.
But this is quite difficult to code, but I might do it eventually.