Arma 3
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LOGIC FSM
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Data Type: Mod
Mod Type: Mechanics
File Size
Posted
Updated
462.043 KB
27 Sep, 2019 @ 10:23pm
21 Jul, 2022 @ 2:16am
143 Change Notes ( view )

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LOGIC FSM

In 1 collection by angel618
Angel618 Pack
20 items
Description
LOGIC FSM

ALL LOGIC Menu Open <Hold down "Right Windows key">!!!
A considerable expansion of vanilla LOGIC:
  • Artillery is the most formidable weapon. Artillery fire is opened automatically, in the presence of reconnaissance data - from aircraft, helicopters or flying drones. (The object must be at an altitude of at least 150m + DISTANCE from aerial reconnaissance means to the target no more than 1300m + Visible target + Target speed=0).
    Target distribution (the group attacks different targets).
  • Call for reinforcement after the killing of one unit in the group.
  • Hide in structures when enemy equipment approaches.
  • AI will look for nearby static weapons to man.
  • Use mines to on roads, in buildings, or wherever.
  • AUTO Formations.
  • AI will attempt to rearm.
  • AI will steal empty or unlocked vehicles.
  • AI hear gunshots and reveal Enemy > 500
  • Will be able to see your IR laser.
  • EWA Electronic Warfare Army-anti missile weapons(hindrance enemy missiles).
  • Hit Reaction - At hit set Unit Pos "DOWN".Drop current weapon.
  • DamUnitStatWeap work when the unit damaged in static weapons(Get Out).
  • Pilot Plane and Helicopter MAX skill.
  • Medic from the squad treats the player.
  • LogDAR Intellect to helicopters (shoot DAGR, DAR).
  • AUTO Pilot.
  • Flaps Auto.
  • VTOL Helicopter.
  • Showfps in map.
  • Claymore Directional Mine(Like SLAM but for people).
  • Headless client.
  • Headless client blacklist(Side Factions).
  • Deployed tripod prevent weapon from being canted due to terrain(ALL).
  • Setting Dedicated Server in CBA
  • LOGIC Tanks assess the threat targets and fire at the most dangerous target it range.
  • LOGIC UAV
  • PIEV(Prevents instantaneous explosion vehicles)+WarFX only Blast - Link
  • LVD LOGIC for Dynamic View Distance
  • Ghillie Suit - conceal themselves from enemies or targets (sniper elite) Link[en.wikipedia.org]
  • HUD Active=BATTERIES or(LOP LaserMag)+RADIO or(RHS Radio)+
    GPS or(FIR PDU)+Tactical Goggle or(Assassin Helmet Hex,Urban,
    RHS Googles Black,CUP G ESS BLK Dark).
    Radar Active=HUD Active+Laser Designator or(CUP LRTV,CUP SOFLAM)+ENVG-II or(Special Purpose Helmet,Pilot Helmet).
  • Camera broad view for pilot helicopter.
  • Fuel consumption.
  • The crew of the tank disembarks before the fire (explosion).
  • WPN(Setting weapon recoil and sway).
  • AI Driving (If AI are actively driving a vehicle they will check for objects/buildings that may get in their way while driving).
  • Adjusting Internal Volume Sound in Vehicles (+If in Vehicle is opened map, then mute sounds).
  • SLT - Satellite Laser Targeting for aviation(menu in pilot camera).It allows to ''fire-and-forget''(without the need to constantly keep a laser designator aimed at the target)against static targets/positions.
    Communication Radar - Activation of communication with the satellite using the presence of a friendly radar.(AN/MPQ-105 , R-750 Cronus , AN/MPQ-105 Independent).
    Minimum Flight Altitude - For aviation. Activation of communication with the satellite at flight altitude.
  • VOODOO(Allows you to take over any friendly unit).
  • Group Reorganisation(Fast removing and adding units from your command).
  • Join group
  • Leave group
  • Air support:
    TRANSPORT
    SUPPLY DROP
    REPAIR DROP
    UAV (Wait for UAV and connect the terminal)
    HALO jump (You call a helicopter and get in, it rises to a given height and brings you to the drop zone. JUMP!).
  • Ranks Skills
    Players and AI in a group get UP rank + skills.(Reward for killing an enemy)
    The higher the rank of the player, the more opportunities:
    SERGEANT-{Group reorganisation, Join group, Leave group}.
    LIEUTENANT-{VOODOO,SLT}.
    CAPTAIN-{HALO jump, Supply drop, Transport}.
    (if you disable "Ranks Skills " there will be free access.)
  • Eject corpse (Eject a corpse out of the vehicle after death).
  • Many FPS (Hide dead bodies located far from player).
  • Brightness at night (Changes brightness of illumination during the night time).
  • Change Role (if there is an AI in the group, the player's role will automatically change after death).
  • Stamina OFF (Remove stamina from player and all units in group).
  • Vehicle Music (press the "PlayMusic" again-skip to the next track).
  • Unflip (Vehicle Unflip).
  • Setting Compatibility-Respawn,ACEMedic,Veteran Medic etc... DisabledByDefault: Change Role, Medic, Voodoo
  • No killing to limb.
  • Auto eject.

1. Respawn in a vehicle:
a.does not start --- SLT ---
b.the player must get out of the vehicle.
c.after re-entering everything will work.

2. SETTINGS:
a.the server can be a local host or a dedicated server. To change the settings of a dedicated server, log in as admin and select the Server tab. The servers settings only apply to the server machine and have no influence on the clients by default.
b.RESET Server

3. Create HC(s) in your mission:
a.Insert Unit->Game Logic->Virtual Entities->Headless Client
b.give it a unique name "HC"
c.set it as playable

4. Compatibility ACE medicine:
a.delete the file - LOGIC_noKilInLimb.pbo(Arma 3/!Workshop/@LOGIC FSM/Addons).
b.uncheck the mod settings - "Medic and Hit Reaction"

Compatibility:
Arma Commander - Link
RHS - Link
Project OPFOR - Link
CUP - Link
VETERAN MOD - Link
Hidden Ghillies - Link
ACE - Link
LAMBS_Danger.fsm - Link
LAMBS_Suppression - Link
LAMBS_RPG - Link
Tactical Combat Link - Link[forums.bohemia.net]
Group Link X - Link[forums.bohemia.net]

NO Compatibility: "VCOM","ASR AI3".