Besiege

Besiege

230 ratings
Colliderscope
   
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File Size
Posted
Updated
4.577 MB
17 Sep, 2019 @ 2:03am
28 Mar @ 3:40am
84 Change Notes ( view )

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Colliderscope

In 1 collection by dagriefaa
dagriefaa's toolbox
14 items
Description

                        Collider Wiki Page[besiege.fandom.com]  |  GitLab Repository[gitlab.com]



This mod allows you to see block colliders and connection points.
This is important, as the visual appearance of a block can be significantly different to its colliders (and can behave in non-intuitive ways).
The mod distinguishes between various different types of colliders and triggers, each with different behaviour.

Now freshly rebuilt, with a new interface, new features, improved collider visuals, and up to 60% better performance!





Connection Dynamics
Joints will usually attach to the rightmost object intersecting them (X+ axis).
If there are multiple objects with the same X position, they will attach to the first placed object.

Blocks whose primary triggers intersect those of joint/mechanical blocks (e.g. wheels, cogs, steering hinges, swivels, pistons, etc.) will not connect to those joint/mechanical blocks. Normal hinges are an exception to this.

There is some unexplained variation in connection rigidity and strength beyond this, which can be observed with certain toring-based setups. The order in which blocks were placed has some effect on this, but the exact rules are unknown.

Joint Connection Display
The larger end of the line extends from the location of the trigger, and the smaller end from the center of the block it connects to.
The colour of the lines indicates the strength of the joint, blending between:
- 🔴 Red = 1000 and below
- 🟡 Yellow = 20000
- 🟢 Green = 60000 and above
- 💠 Cyan = Unbreakable

Credits
ITR, for making the first collider mod (which was instrumental in testing this mod).
Impossiblin, for the punny name.
Everyone who helped test and provide feedback for the mod's rebuild.
33 Comments
娘们儿要战斗! 14 Feb @ 11:14am 
love from China (≧∇≦)ノ
阿鲲 6 Dec, 2024 @ 11:05pm 
how good it is,
blue888lou 7 Dec, 2023 @ 12:09am 
if its not working make sure you have UI factory mod. lol idk how i missed that and i was very confused at first
May 3 Dec, 2023 @ 5:29am 
can't use it somehow
Kacique 14 Nov, 2023 @ 2:43pm 
is this mod broken?
BzwJ 29 Oct, 2023 @ 1:03am 
OH MY GOOD,BEST MOD EVER!!!!!!!!
beep 28 Oct, 2023 @ 1:30pm 
Thank you for the rebuild. This is a very useful mod.
legojack 3 Aug, 2023 @ 5:03am 
is anyone experiencing lag spikes when crashing with the mod loaded?
NurturantQuasar 22 Mar, 2023 @ 11:26pm 
this is cause the collider button is missing for me
NurturantQuasar 22 Mar, 2023 @ 11:25pm 
ok it works but theres no options to hide certain colliders anymore everything is stuck on