Age of Wonders III

Age of Wonders III

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Every Unit a Hero EUaH
   
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31 Aug, 2019 @ 12:36pm
31 Aug, 2019 @ 8:16pm
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Every Unit a Hero EUaH

Description
Makes the post medal (chamption) reoccuring reward for every unit better.
All units now (aside from +10hp) gain +1defence and +1resistance flat + some damage based on the unit (this was done individually by me for every unit.
If you have any feedback after subscribing to the mod and playing it (if any unit feels too op with the changes, maybe some unit should not gain a specific type of dmg or another unit should etc) let me know in the comments or start a discussion post on my mod.
I am more than happy to discuss the mod's content and make it better and more enjoyable together with other people using it.
I also have another mod in plans for when I get a better grasp of AoW3 modding to allow every unit that reached chamption rank to select their own upgrades (like heroes can). It's something I would appreciate any modder's help with since I'm still a newb in that regard, and it would require adding a whole new mechanic into the medal system.

I also wanted to credit the creator of "Better leveled units" for stating on his mod's page what files the changes should be made to and the fact it's a similar concept, so check out their mod as well! I'm sure it's also a good mod, changes a bit less (no damage on post-medal ranks) so could be treated as this mod's spiritual predecessor.

(Just take note the mod is WIP so not all units are done YET, I will finish it over the next couple of days and then start making alterations and adjustments as I playtest it).
26 Comments
tracker947.gv 11 May, 2023 @ 11:14am 
Because Mammoth Riders weren't already scary enough xD
vampire3229 3 Sep, 2022 @ 3:35pm 
man oh dear god I went up orc shock troper a pack of 4 but 1 was a 7 leve champion with around 180 hp. bye him self cut down all my dwarf tir 3s and i was a warlord. it was crazy. cut down 6 battles before I finely took him down. almost lost. but once I killed him the rest of the orcs crubled fast. ai can realy abuse this mod....
vampire3229 30 Aug, 2022 @ 1:21pm 
I think this is a perfect Idea.. its so hard to hit champion. so this is nice I dea thanx know it will be more woth get top leves
Aiyree 23 Apr, 2022 @ 3:45am 
Конфликтует с модом на полки (REGIMENTS)
Alsinir  [author] 10 Aug, 2021 @ 11:46am 
From what I found it was impossible to change the medal rewards to be universal for all units; which is why modded units are at a disadvantage without me having access to these mods to add these units as well, as for the bonuses for units with multiple damage types, I might make a version of the mod that removes the 2ndary dmg per ranks, but at the same time the mod in itself is mostly a fun mod than a balanced mod, still when I come back to this game at some point I might update the mod to make it more balanced :)
xist10 10 Aug, 2021 @ 11:28am 
Top Idea, but I think, the mods has a few balance issues.
If a unit has more then one damage channel, you add (in the most cases) +1 for every channel. This makes such units,stronger then the same unit of other races.
Yes, 3 damagechannels a 3 damage is (in the most cases) worse then one with 9, but after champion 4 is it 3x7 vs. 13. A second point: Can you make a version without a damagebonus individual per unit ? The defense/health bonus is for everyone, but the damage not. So are the units from other mods at disadvange. Or at the best a flat bonus like the heros get ? The +1 Meele/Ranged damage from the Heroupgrade is no clear typ. And +1 melee strength and +1 ranged strength should work, if it is possible.
danzloblaha13 26 Jul, 2021 @ 12:23pm 
Reporting not working for me, not even as the only mod. Either not all units done or just not compatible with version of the game ? (no expansions on me)
Alsinir  [author] 13 Jun, 2020 @ 5:39pm 
@Loboramdk I had in plans a similar mod but it'd allow all units to have an ability that allows to gain dmg on kill, kind of like how the bone collectors gain health from eating corpses but permanent and the bonus would depend on the unit killed, meaning that I could make it a general skill for all units across the board including mod added units. Encountered some problems and as for now still working on it. To add these units to the original mod I'd need permission from the original mod creators for these respective mods to allow me to use their files, that's how modding AoW3 works.
Loboramdk 10 Jun, 2020 @ 5:07am 
Thank you so much for your work on this wonderful idea...I am just curious as to how far you got?

Have you thought about implementing this for other mod's added units, such as racial heritage?
AlienArtificer 11 Jan, 2020 @ 2:06am 
I think it'd be kinda cool to have mages with, like, ten shock damage and one physical damage in their attack. Sorta the reverse of what you normally see. But I could see how that'd be kinda immersion breaking for some.