RimWorld

RimWorld

891 ratings
Map Wide Orbital Trade Beacon
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
284.245 KB
18 Aug, 2019 @ 4:41pm
7 Jul @ 9:42am
15 Change Notes ( view )

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Map Wide Orbital Trade Beacon

Description
Map Wide Trade Beacon

Created by request, this mod makes a small change to trade ships, so that you can trade without the need to have trade beacons covering your entire base (possibly considered a cheat).

You only need one beacon (best placed outside so drop pods don't go through your roof) and trading with ships is just like trading with visiting caravans.

This can be added and removed from a current save without issues.

[ko-fi.com]
Popular Discussions View All (2)
16
16 Sep, 2023 @ 4:08am
Bug? Post here
Supes
4
20 Aug, 2020 @ 2:55pm
manual download link
Loner Yound
118 Comments
HighFlyer96 2 Nov @ 1:41am 
@Dennis, the description literally mentions it...
And the "drop pod spot" was likely never needed. In vanilla (at very least since 1.4), traders always drop the pods to an exposed trade beacon. If only one beacon is exposed, it will ALWAYS drop it at that beacon. If you have other exposed beacons, you can exclude them as drop spot by building a single roof over them. If all your beacons are covered, it likely lands randomly on the map or to the beacon that is closest to not being covered. Same goes for quest payments.

In most cases, "drop pod spot" isn't needed and their description is a bit misleading as it practically covers vanilla behavior.
-=GoW=-Dennis 23 Aug @ 11:03am 
Does the orbital trade beacon serve as a "drop pod spot" then or is that mod still needed?
Buzz 25 Jul @ 10:10am 
fantastic mod :steamthumbsup:
midwintersong 18 Jul @ 10:42am 
GOAT mod, thanks for the 1.6 update!
Devsona 11 Jul @ 8:42am 
Thanks for continuously keeping this mod alive. :steamhappy:
Proxyer 7 Jul @ 2:57pm 
Wow! Thanks 1.6 update!
MyTeamWasSuxSometime 27 Jun @ 5:32am 
need 1.6
暗夜虚灵 24 Jun @ 3:07am 
1.6
Топчик, спасибо за мод
cvrunmin 15 Apr @ 5:54am 
revoke my last word. Vanilla game also grab genepack in ThingDef.GeneBank only