Shadowrun Returns

Shadowrun Returns

63 ratings
Streets of London
   
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Story Attributes: New Character, Import Character
Contains: Story
File Size
Posted
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808.100 KB
4 Sep, 2013 @ 2:49pm
24 Apr, 2014 @ 4:17pm
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Streets of London

Description
This is a short, open-ended campaign, mostly structured around a series of isolated, single-map runs. It was originally intended for a starting character, but was a little overtuned, so I now recommend starting with a character with around 50 Karma. Of course, it isn't really my job to tell you that you can't import a character with more or less Karma if you want to.

It's some time in the 2050s, you're in London. You need a job. Down at a bar called the Underlight, two prospective employers are looking for a runner who doesn't ask questions.

This is version 1.0. It tells a complete story, and is playable from beginning to end, but may still contain some bugs.
Popular Discussions View All (1)
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17 Sep, 2014 @ 3:08pm
Game Review
d2r
100 Comments
ADEC Inc 14 Jul, 2018 @ 8:11am 
Interesting Matrix environments instead of just Tron all the time, and much more useful skill options than DMS. Well done.
Zane Grey 28 Jan, 2017 @ 8:36pm 
I'm back to Shadowrun Returns after a couple years of addiction to Elder Scrolls Online. This is still one of my favorite DLCs. I'm about to start it fresh again. Thank you bunches for this one.
Samuel Varg 8 Jun, 2016 @ 9:57am 
I have not finished the campaign yet but I'm not far from the end. Very much liking this.
Feels very ... showrunny.

The only complaign I have is that I miss some knuckle iron for a physical adept that likes to use his/her hands.
Quick update might fix ut?
Outlaw 24 Apr, 2016 @ 10:12am 
For some reason I can't use any decking programs. They just get placed in my stash after I buy them from tasha. They were,'t available when I decked into the matrix in the Derek Lloyd mission.
La_Anarquista 10 Apr, 2016 @ 5:37pm 
I was kind of thinking about looking at some classic Sherlock Holmes stories and adapting them to the game.
Left Intentionally Blank  [author] 15 Oct, 2015 @ 12:19pm 
Glad you enjoyed!

I've been very busy over the last year, so while I am working on a kind of successor, it's very much on the backburner for the moment.
Ballsy3301 11 Oct, 2015 @ 11:09pm 
Just recently got a desktop so I could play the Wastelands, Fallouts, and Shadowruns. I have to say, Chastity, your UGC , despite a few bugs, is one of my favs so far. The last comment is from roughly a year ago, so I don't know if you're even still working on the next part. Maybe its available, and I just haven't found it yet. Whatever the case, I really enjoyed it! Thanks!
SimCoder 17 Sep, 2014 @ 7:45pm 
That was a really great module & story line and a great ending. The prison was a … Riot (I did find a minor bug there, don’t kill all the guards or it goes dead but just restarted and completed). The final matrix run was the best I have come across. It’s final scene was a chore to get through but a very neat little twist. Bravo.
Cortavar 5 Aug, 2014 @ 12:20pm 
That was a great game !

I really enjoyed this UGC, with its interwinning (or not) storylines, balanced chalenges with several possible ways of solving (or ignoring) them and a great background with a bunch of fleshed-out NPCs.

I thought it had a bug but it turned out the problem was between the screen and the chair (ie, me) : I did not remember you could forcibly jack out from the matrix nor how to do it (I got better). Apart from that, the game flows perfectly, I really enjoyed my time !

I just read that you would make a (spiritual) sequel, that's great and I look forward to playing it !

Thanks again for the game and the answer !
Left Intentionally Blank  [author] 3 Aug, 2014 @ 2:33pm 
There's a spiritual sequel in the works, although it's a little delayed by RL concenns. It's going to be much bigger and more complicated, though, so I wouldn't expect anything soon.