Cities: Skylines

Cities: Skylines

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(OLD) [US Road Project] Roadside Props
   
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125.564 MB
17. mai 2019 kl. 9.21
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(OLD) [US Road Project] Roadside Props

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Old version for old roads. I made new traffic lights for the new USRP roads.

New version => https://steamproxy.com/sharedfiles/filedetails/?id=2084863228

These right here still work with the old roads (those with '[US Road Project]' in their name, the new roads have 'USRP' in their name).

The traffic lights in this pack were made by ol' rdtg.
Please note that this is not ol' rdtg's traffic light mod!
30 kommentarer
pedrohfl19 18. nov. 2023 kl. 14.06 
I downloaded the mod but it doesn't appear in the traffic light mod.
And then when you download it, it also doesn't change the game's traffic lights.
ezeLaloe 29. nov. 2020 kl. 14.35 
hello you can use them with the new traffic lights ?
cs8492 10. mai 2020 kl. 17.38 
I'm getting a error for missing traffic lights. I'll update with the number.

The lights missing are 17, 18, 19.
OSHA_Violator 3. mai 2020 kl. 16.41 
These work with CSUR.
spxcejxt / avgeek central 27. apr. 2020 kl. 13.37 
Are the road sings in this pack yet
tonycoolbek 7. apr. 2020 kl. 10.48 
would it be possible for you to add zeldslayer's American Level Crossing Barrier's to your roads in your update?

And a 6+1 asymetrical road for states like Florida with 3 lanes of traffic and a 4th for turning.



Troubadixx 27. mars 2020 kl. 0.19 
@Feare: Thanks... :-)
Endoraan  [skaper] 26. mars 2020 kl. 19.51 
@Troubadixx Sorry for taking so long to respond. I can't say when the overhaul will be completed, but expect to see the first remade roads in April.
Thanks for your kind words. I really appreciate your support!
Troubadixx 1. mars 2020 kl. 23.44 
@Feare: Thank You very much for your answer and your hard work. Once you make them use the vanilla asphalt it´ll be such a great enrichment for the US-Cities in the game. Any plan when the overhaul will be daone? Thanks again...
Endoraan  [skaper] 28. feb. 2020 kl. 0.15 
@Troubadixx Thank you :)
The asphalt texture should* blend with custom themes. The brightness however can be changed with Network Skins 2 for example. Yellow lines will remain regardless of the map theme.

*As I am working on an overhaul of the roads with custom models I will also make them use the default 'vanilla' asphalt texture so it can be changed to whatever asphalt texture you have in your map theme. I'm honestly not sure right now whether they will actually change on the current version.