Total War: SHOGUN 2

Total War: SHOGUN 2

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Fall of the Samurai Units in Shogun 2
   
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Tags: mod
File Size
Posted
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1.153 MB
16 May, 2019 @ 7:11pm
30 Nov, 2024 @ 11:38pm
16 Change Notes ( view )

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Fall of the Samurai Units in Shogun 2

Description
Why is this mod made?
Watch Fall of the Samurai movie if you haven't yet, then you'll know

You'll be the only Imperial faction in the whole map against other AI, aka the True Fall of the Samurai Experience

(If you Picked Otomo, Nanban Trade Port and Castle Levels Allows Recruitment of FOTS Units, also Naval FOTS Units)

This will add most if not all the Fall of the Samurai's Units onto Shogun 2's Campaign

You can already play with Shogun 2 units agianst FOTS units on Multiplayer, why not single player?

All unit stats are the same as Vanilla, unless you are using mods which may affects FOTS Units.

I didn't touch stats because it will surely cause conflicts with mods, other mods that increase range and etc can deal with this. Katana Kachi, and the Spear Levies I did not include them as there are maximum limits on the amount of units you can recruit. Its best not to include them when shogun counterpart already exist

If you only see 1 or 2 Artillery units you have a mod conflict. Mods that adds a ton of units most likely won't work well with this. A few of the units only appear once you upgrade your Stronghold, this is intentional to avoid the maximum units limits. Avoid building Dojos as you don't even need them and they may cause some units to be unrecruitable

To play as the only faction with Fall of the Samurai Units, be sure to pick Otomo as they are the most closest and ones thats familiar with the west.

Having Nanban Trade Port allows you to Recruit FOTS Units, as well as increasing your Castle Levels

Note Only Otomo allows you to play with FoTS units. If you want to play as other factions, simply change the faction group in modding for those whom have knowledge.

If you run the mod and don't see any changes you have a mod conflict. Stuff like Radious will not work as it touches on everything. While mods that only edits shogun 2 will work mostly

Made this while waiting for Total War Three Kingdoms

53 Comments
Emperor Meji 16 Apr @ 4:43pm 
I run it without any other mods but I dont see any units?
Smooth Cat 2 Apr @ 12:22pm 
In my campaign, the Shoni and Sagara clans have Armstrong guns and Imperial Guard infantry
ha420weednumber 7 Feb @ 7:34am 
I just downloaded the mod and was wondering why the line infantry have 50 more range? I have no other mods installed and you said that the stats should be vanilla.
wnsdud5537 6 Feb @ 1:21pm 
oh sir!! i did it! I was surprised that it was easier to switch to a different family than I thought hahaha thanks for made this mod :))
wnsdud5537 6 Feb @ 11:40am 
can you make hattori , takeda version too?? please ㅠㅠㅠㅠ
Salmon Sashimi 刺身 1 Jan @ 11:28pm 
can we please have ROTS units for vanilla?
Tak  [author] 30 Nov, 2024 @ 11:40pm 
Added Checks Preventing AI and other Factions no longer being able to Recruit FOTS Units, to use FOTS Units Play Otomo Only as is intended
Only Otomo now can build FOTS Units, Requirements being Your Castles Level and Nanban Trade Port.
FOTS Units will no longer disappear from Recruitment from Ottomo
Wooden Cannon removed since they are meant for Traditional Units and are not really in line for Western Powers
Bow Ashigaru, Yari ashigaru, Yari Samurai, Matchlock Samurai removed for Ottomo
Tak  [author] 30 Nov, 2024 @ 11:40pm 
Fall of the Samurai Units in Shogun 2 2024 update

Removed Imported Matchlocks from Otomo Nanban Tradeport, why need it when you have line infantry? (They are removed because the Game has a Hard Cap on how many units can be recruitable)
Removed Wooden Cannon, and Shogun 2 Arrow like Shipsfor Nanban Trade Port to give more space for FOTS units. Ships available are pretty much exclusive to Modern Ships only via Nanban Trade Port.
Removed Matchlock Samurai and Matchlock Ashigaru.
Researching Bushido lets you use unlock blinding grenades for units that uses it
bryton 25 Sep, 2024 @ 8:13pm 
Also in this mod is it supposed to remove Gatling guns when you upgrade from stronghold to fortress (lvl2 to lvl3)
bryton 25 Sep, 2024 @ 2:59pm 
Do we still get naval bombardment in a land battle if we have modern ships or no