RimWorld

RimWorld

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Mortar Accuracy
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
2.118 MB
1 May, 2019 @ 6:13pm
26 Jun @ 7:33pm
55 Change Notes ( view )

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Mortar Accuracy

Description
Q: How is this different from vanilla Rimworld mortar accuracy?
A: Vanilla mortar accuracy is only modified by shooting skill. This mod adds more features and options, shown in the list below

Description
A collection of options to make mortars more/less accurate. Customizable in the Mod Settings menu. Features include:
  • Lead moving targets!
  • Weather: Mortar accuracy is affected by weather and time of day (in vanilla, mortar shots rarely are affected by weather)
  • Colonist Skill: Mortar accuracy is affected by colonist Intellectual and/or Shooting skill
  • Cover Miss Chance Removed: In vanilla, mortar accuracy is reduced based on the target's cover (why would targeting someone behind a tree cause my mortar to be less-accurate?)
  • Accuracy radius preview and blast radius
  • Customize how much skill affects accuracy, including giving everyone 100% perfect accuracy

Modifications affect all mortar-like things (catapults, artillery) and affect player and AI-controlled accuracy.

Compatibility
  • Safe to add/remove at any time from a saved game
  • Compatible with all modded mortars, catapults, trebuchets, handheld mortars, etc
  • Compatible with the Multiplayer mod
  • Incompatible with Combat Extended:. A patch is unlikely with CE being such a large overhaul. CE does have their own mortar accuracy mechanics using spotting binoculars

Translations
English, Russian, Chinese Simplified, Spanish (Latin American), French, and German supported.
If you'd like to contribute to a translation, the path for the languages .xml files is below. You can copy any existing file, edit the text, and send me a link to include a new or updated translation in the next update!
C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1729446857\Languages

Permissions
Other modders, feel free to reupload/fork/do whatever with this mod. All I ask is a credit line the description.

Github version here[github.com]
Popular Discussions View All (2)
13
5 Oct, 2024 @ 12:23pm
Suggestions/Feedback
Hob Took
14
26 Jun @ 12:17am
Github Update
Think3r
662 Comments
Klarum 26 Jun @ 11:32pm 
Thank you Hob :)
Hob Took  [author] 26 Jun @ 7:34pm 
1.6 support re-added. All previous Rimworld versions should be un-affected this time
Cu 26 Jun @ 6:04pm 
Awesome. Appreciate the effort, HT.
Hob Took  [author] 26 Jun @ 3:23pm 
To help the most players, I have reverted the 1.6 update so that 1.5 and 1.4 are working again.

I'll re-add 1.6 support tonight.
Hob Took  [author] 26 Jun @ 2:56pm 
Sorry y'all! I will get that fixed tonight for 1.5 and 1.4.

The 1.6 support I added was not intended to change previous versions. Entirely my fault.
Klarum 26 Jun @ 1:14pm 
@Hob Took I am running 1.5 and no mods that affect weapons. Maybe it will work again when 1.6 is live.
Cu 26 Jun @ 12:40pm 
Same prob as Klarum, no one can / will fire weapons - the targetting angle-thingy shows, then they just track the target without actually shooting. Draughted, free range firing, nothing makes any difference. Removed the mod and it works again, so definitely this mod doing it, but I'm running v1.4 so quite possibly just not compatible with current version
Hob Took  [author] 26 Jun @ 10:06am 
@andrewmin133 Thanks for the kind offer! I don't work on commission, but I have added a "Permissions" section to the mod's description. Anyone is free to modify the mod and reupload it, so if you find a modder who does do commissions they may be willing to mod the mod.

For your auto mortar problem, which mortars are these and from what mod? What are your Mod Settings for Mortar Accuracy?

I discovered an edge case last night with Rimworld 1.6 + target leading enabled + the shooter has perfect accuracy results in the vanilla accuracy taking over instead of the mod. This likely exists in Rimworld 1.5 as well.
Hob Took  [author] 26 Jun @ 9:05am 
@Klarum what RimWorld version are you on? Any other shooting related mods?
Klarum 26 Jun @ 4:20am 
This update made all guns and mortars in my game stop shooting...