Total War: ATTILA

Total War: ATTILA

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Medieval Kingdoms 1212 AD Gameplay Mods
   
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Description
I'm still not sure on "Medieval Kingdoms 1212 AD New Units and New Unit Cards submod" and the mercenary submod. Further testing is needed, if you are having issues disable these two first.

Mod load order is as listed below.

*IMPORTANT* ; Mugens Medieval 1212 appears to no longer be up to date, if you are experiencing launch errors, disable this mod
Items (34)
Main Menu Movie - Crusades - MK1212 Submod
Created by Benjin
This mod replaces the main menu background movie for Total War: ATTILA with the Crusades main menu movie from Total War: MEDIEVAL II - KINGDOMS. This was made possible thanks to jsirett, who recently created a script that can convert movie files to the ca_...
MK1212_2xtechnology.pack
Created by sam.pidgeon
PUT THIS AT TOP END OF LOAD ORDER TO WORK ABOVE MAIN MEDIEVAL 1212 FILES This is a faster research rate submod for medieval kingdoms 1212 mod. which was created by Wiselet all credit goes to him i thought i just uploaded it on his behalf for anyone wanting...
Medieval Warfare - Graphic
Created by AXXXE
The mod adjusts lighting, contrast, and other attributes for each season and weather. The difference is to know at first glance. The mod is intended as a supporting submod for the main Medieval Warfare mod. However, it is also compatible with other mods. i...
Olympian Battle Camera
Created by Olympian
Mod description A battle camera mod for Total War: Attila with adjusted height parameters. It allows the battle camera to move down to ground level as well as to move further up in the sky. Miscellaneous See here for the TW Center page of this mod. See her...
Performance Maker for massive battles
Created by WhyXelsink
*Mod is compatible with everything* About this mod: Edited LOD ranges for units, so huge battles are not a problem anymore and still look great. The main reason for massive FPS drops during huge battles in Attila are the LOD ranges for the units. Now your ...
Campaign Army Movement Reduction
Created by TEKAA
Tired of having land armies march from city to city? No more land battles? Well, fret not! With this mod, all land units have had their movement range reduced on the campaign map! This mod changes the movement through the difficulty modifier. It should be ...
Mugen's Medieval 1212 - 4Tpy Campaign SubMod/Overhaul Beta (14 New General Skills/ Huge Battles & Units Beta)
Created by Bubbl3Gum
I'm not the owner and creator, All credit go to Mugen234 for making this Submod of Medieval Kingdoms Total War. For the moment, i'm waiting to Add Mugen as contributor of the Mod. When it's done, he can answer all kind of question. New Units Link : https://...
Mugen's Medieval 1212 Script
Created by Bubbl3Gum
Installation: (this script is optional) -Just enable the Mugen1212Script pack and disable the original 1212 Scriptpack. As the same on the screen. Features : SubMod for Script will have the Adjusted 4 Turns Per Year Events and Scripts, as well as some Pope...
UI "Thrones of medieval kingdoms"
Created by dmfdn
THIS MOD REQUIRES ALL OFFICIAL MK1212 PARTS!! _______________________________________________________________ Introduction & Contents This mod modifies the campaign and battle UI with icons ported from other TW titles. The mod is still a work in progress, ...
AI diplomacy rework - 1212 submod
A lightweight, highly compatible AI diplomacy rework for Medieval Kingdoms 1212 that aims to create the more dynamic, responsive AI diplomacy allowing the player to interact more with the AI on the diplomatic level without changing otherwise the game balan...
Medieval Kingdoms 1212 AD Mercenaries New Units and New Unit Cards Submod
Created by snoopy
Description * The mod adds new and more mercenaries to MK1212 mod and MK1380 mod (New unit and unit cards) * You need to place this mod on top of the MK1212 mod and the Medieval Kingdoms 1212 AD New Units and New Unit Cards submod. * The mod will be finali...
Medieval Kingdoms 1212 AD New Units and New Unit Cards Submod
Created by snoopy
Description * Medieval Kingdom 1212 AD new units and new unit cards have been added with this mod. * This mod will be updated to include the Medieval Kingdom Early 1212 AD and the Medieval Kingdom Late 1380 AD Campaign version. * Place this mod on top of M...
Lex Reformata
Created by Skyblitz
This mod is a submod for MK 1212 campaign, I am not a dev nor part of the team and not endorsed. So Hi everybody, before everything I want to thank Jake for his help and DET for his cooperation. Lex Reformata is a submod for MK 1212, a mod I enjoy but find...
Medieval Kingdoms 1212 AD Scripts
Created by DETrooper
MK1212 Scripts Component: This component contains all the scripts for Medieval Kingdoms 1212 AD, aiming to further enhance the gameplay experience with the addition of new mechanics and quality of life changes. This is a required component for MK1212's cam...
Medieval Kingdoms 1212 AD Base Pack - Campaign Alpha
Created by The_Yogi
MK1212 Campaign Open Alpha: It's been over 5 years in the making across 2 games, but the Medieval Kingdoms 1212 campaign is finally available to all! Our Open Alpha phase starts today. The campaign as it stands is obviously in an incomplete state, missing ...
Medieval Kingdoms 1212 AD Models Pack 1.v2
Created by The_Yogi
One of 9 models packs you need to have to play this mod. This is model pack 1 of 9 If you find your Steam client not updating the mod automatically as it supposed to, unsubscribe the mod, then resubscribe to force Steam updating the mod. Recommended Mod Lo...
Medieval Kingdoms 1212 AD Models Pack 2
Created by Warman
One of 6 models packs you need to have to play this mod. This is pack 2 of 6. ======== ASSETS USAGE AND PERMISSION POLICY========= 1. This mod contains both original works made by the team, and Open Source Project (OSP) models. 2. All Original assets, incl...
Medieval Kingdoms 1212 AD Models Pack 3
Created by Warman
One of 8 models packs you need to have to play this mod. This is model pack 3 of 8 If you find your Steam client not updating the mod automatically as it supposed to, unsubscribe the mod, then resubscribe to force Steam updating the mod. Recommended Mod Lo...
Medieval Kingdoms 1212 AD Models Pack 4
Created by Warman
One of 8 models packs you need to have to play this mod. This is model pack 4 of 8 If you find your Steam client not updating the mod automatically as it supposed to, unsubscribe the mod, then resubscribe to force Steam updating the mod. Recommended Mod Lo...
Medieval Kingdoms 1212 AD Models Pack 5
Created by The_Yogi
One of 9 models packs you need to have to play this mod. This is model pack 5 of 9 If you find your Steam client not updating the mod automatically as it supposed to, unsubscribe the mod, then resubscribe to force Steam updating the mod. Recommended Mod Lo...
Medieval Kingdoms 1212 AD Models Pack 6
Created by The_Yogi
One of 9 models packs you need to have to play this mod. This is model pack 6 of 9 If you find your Steam client not updating the mod automatically as it supposed to, unsubscribe the mod, then resubscribe to force Steam updating the mod. Recommended Mod Lo...
Medieval Kingdoms 1212 AD Models Pack 7
Created by The_Yogi
One of 9 models packs you need to have to play this mod. This is model pack 7 of 9 If you find your Steam client not updating the mod automatically as it supposed to, unsubscribe the mod, then resubscribe to force Steam updating the mod. Recommended Mod Lo...
Medieval Kingdoms 1212 AD Models Pack 8
Created by The_Yogi
One of 9 models packs you need to have to play this mod. This is model pack 8 of 9 If you find your Steam client not updating the mod automatically as it supposed to, unsubscribe the mod, then resubscribe to force Steam updating the mod. Recommended Mod Lo...
Medieval Kingdoms 1212 AD Music
Created by DETrooper
MK1212 Music Component/Submod: The time has come. No longer will you be plagued by Roman music whilst crusading for the Holy Land. This music component of MK1212 currently replaces all Roman and Eastern battle/campaign music with tracks from a variety of T...
More Detailed Unit Stats Tab
Created by wesloo
This simple mod adds more information on the unit stats tab (in both campaign and battle UI). These missing stats are now displayed for relevant unit types: Attack Bonus vs Infrantry Attack Bonus vs Cavalry Range Rate of Fire Because of the tab's fixed siz...
Attila: Flora HD 1.0 (CEASED DEVELOPMENT)
Created by Celticus
Decided to make a version of Flora HD for Attila. This mod is different in that it actually retextures some of the terrain and trees to alter the color palettes of some envrionments. I was never happy with how Atlantic and Continental environments looked i...
Tahaviyye's İslamic City Submod for MK 1212
Created by Zehebi
Hello to everyone I could not get my speed and prepared a new small submod for you. what's in this sub-mod? 1- Sculptures were removed in Muslim cities. 2- Artistic content of Sassanis has been deleted and Islamic artistic content has been added. 3- The do...
Renovated Roman Cities
Created by AnyaDairin
Are you tired to death seeing how dull Western & Eastern Roman cities are compared to their predecessor from Rome 2? Then this is the mod to make those cities vibrant again while still maintain some 'decline' vibe for immersion. This is a simple mod that r...
Renovated Barbarian Cities
Created by AnyaDairin
Say goodbye to mud stained huts and moldy longhouses. This mod will retexture and replace some building models to transform Barbarian cities into more livable and pleasant places just like barbarian towns in Rome 2 and Thrones of Britannia. Assets I used a...
blank lines (border + Trade)
Created by oxchun
This mod is CEMN's Total War Rome 2 mod applied to Total War Attila. - All the border and trade lines removed. Original mod - https://steamproxy.com/sharedfiles/filedetails/?id=2436140946 (by CEMN) - https://steamproxy.com/sharedfiles/filedetails/?...
More Tradeships & Carts - Medieval Kingdoms 1212 AD version
Created by sʜıɴᴏᴠıᴀ
Just edit for Medieval Kingdoms 1212 AD CREDIT Original mod from : Sir Marillion's https://steamproxy.com/sharedfiles/filedetails/?id=2255265347 ...
Better Wife Traits Mod
Created by GrimmCro
UPDATE of the original mod made by HoldTheCheese I've made no changes to the values nor have I tested it with AoC, Radious or any other overhaul or modification. This was made purely as an attempt to get the mod to work on my own end and it does. All credi...
Nicaea alternative units cards
Created by dmfdn
По Русски: Модификация меняет стандартные карточки юнитов на альтенативные. Поместите этот мод выше основного мода кампании. In English: The modification changes the standard unit cards to altenative ones. Place this mod above the main campaign mod....
Medieval Kingdoms 1212 Submod: Sanitation Plus - Clinics
Created by jaydensworld2
Updated for MK1212 December 2020 update. Based on: https://steamproxy.com/sharedfiles/filedetails/?id=1431386494 Inspired by: https://steamproxy.com/sharedfiles/filedetails/?id=1969501598 Medieval Kingdoms 1212 Submod: Doubles the sanitation values...
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