Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Straßenbau mit Strategischen Ressourcen
   
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Type: Mod
Mod: Gameplay
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22/fev./2019 às 11:53
31/mar./2019 às 4:17
3 notas de atualização (ver)

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Straßenbau mit Strategischen Ressourcen

Descrição
Die Pionier Einheit benötigt anstelle einer Aufladung 2 Pferde Ressourcen zum Bau einer Straße
11 comentário(s)
Zarce 4/abr./2022 às 17:12 
TCHUPVIEJEN
Madisonian 7/jul./2020 às 2:36 
It should be noted that if you don't have access to Horses, it will still use a build charge.
Phlegmagicus  [autor(a)] 21/abr./2020 às 8:42 
No its basicly early game only. At the moment you research rails this gets obsolete
Whiskers of Sheogorath 21/abr./2020 às 2:20 
Is it lategame only?
MasterSJT 13/mar./2019 às 6:45 
Ah this is smart and makes a lot of sense. I'm glad i came across it
Moyocoya 28/fev./2019 às 18:54 
OK. Thank you for your answer ! And for this mod of course :-)
Phlegmagicus  [autor(a)] 28/fev./2019 às 11:55 
Yes exactly. Instead of the charge you use the strategic ressource
Moyocoya 24/fev./2019 às 21:16 
Hi ! Do roads cost no engineer's charge as it does for railroads ?
Shitdivers 23/fev./2019 às 4:59 
Ah I didn't realize that pre-industrial roads cost still. Cool then.
Phlegmagicus  [autor(a)] 23/fev./2019 às 3:38 
True ^^. The focus is on the pre industrial roads.I hope the picture explains it well.