Stellaris

Stellaris

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Subterranean Planets
   
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1.487 MB
21 Feb, 2019 @ 9:13pm
14 Sep, 2024 @ 3:44pm
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Subterranean Planets

Description
Note: I do not plan to develop this mod further. If you're interested in adopting it, let me know!
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This mod adds three new planet types, which are basically your standard Toxic, Molten, and Frozen worlds, but with subterranean caverns that can support life. These planets cannot be terraformed into normal habitable planets or vice versa, but you can still turn them into Machine Worlds or Ecumenopolises. There are three new civics, one for each planet type, which allow you to start on one; Subterranean origin is a prerequisite.

There is also a new "Uninhabitable System" start, which sets your homeworld in a Black Hole, Pulsar, or Neutron Star system. It's meant for subterranean planets, but normal planet classes will work here as well if you desire.

Should be compatible with all other mods, including Planetary Diversity and the like.
42 Comments
ZacharyBuilder 6 Nov, 2024 @ 12:02am 
thanks for the reply.
mzilli  [author] 5 Nov, 2024 @ 1:33pm 
@ZacharyBuilder It still works in 3.14, but I no longer plan to update it since its basic premise is already covered by the Subterranean origin. Perhaps I'll do a reboot someday if I can find a new spin for it.
ZacharyBuilder 4 Nov, 2024 @ 11:18pm 
update to 3.14?
Mr. Shadow | Folfie 15 Mar, 2023 @ 11:40pm 
Thank you, it's very kind of you
mzilli  [author] 15 Mar, 2023 @ 3:50pm 
@Mr. Shadow | Folfie I added them back as civics. :)
Mr. Shadow | Folfie 14 Mar, 2023 @ 1:40am 
Re-enabling those origins would be very sweet of you :)
OG Thug Profile 13 Oct, 2022 @ 6:11pm 
@mzilli can you please re-enable the origins please. They arent similar at all to the Subterranean origin because that origin is only for habitable normal worlds. I truly do miss my Frozen and Toxic origins. I had awesome RP for them and theres no reason for them to not be enabled still.
Zero-G Morals 2 Jun, 2022 @ 5:54pm 
@mzilli I didn't have the new dlc yet so the origin wasn't select-able. I also have another origin which I wanted to use (necro or a mod one) so could we possible get it as a trait/starting system? Or maybe a civic?
mzilli  [author] 2 Jun, 2022 @ 2:42pm 
@Thijmen2017 I'll whip up a submod to fix this, thanks for reporting!

@Zero-G Morals I disabled the new origins for 3.4 because the new "Subterranean" origin makes them kinda redundant. I will add them back in once I find a niche for them.
Zero-G Morals 2 Jun, 2022 @ 8:56am 
Can't find them in the Origin section of the race creation. I have the trait added by the mod and the Uninhabitable system start but still can't see 'em.