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You click the "release 0.0.69" button to download the correct version. Get the .zip, not the source code. Unzip and run the .jar file, then set your save directory;
if you play on Epic it'll be
C:Users(User ID)DocumentsDarkest(Profile)
If you're on steam, it'll be
C:Program Files (x86)Steamuserdata(User ID)262060remote(Profile)
You profile number will be a string of numbers; there should only be one folder in the userdata directory unless you have multiple Steam accounts on your computer. The profiles run from profile_0 (top slot) to profile_8 (bottom slot), so make sure to load the one that actually corresponds to the correct save. Go to the "persist.game.json" tab, and look for something along the lines of
"inraid" : true,
"raiddungeon" : "weald",
change it to
"inraid" : false,
"raiddungeon" : "none",
I, of course, love all your mods. Keep up the good work!
My main gripe is that this thing is a massive pain in the ass to fight, and it's even worse when you're running the Weald for other things, since the fight really drags out and stacks stress, blight and bleed on your whole party.
What I would prefer is if, one, it appeared in the Weald only on champion quests, because there's no way I can do that AND the Hag or Cannon. And two, if it only appeared in parts in the quest line. Like, the first time you fight it, you kill the farmer/wife duo, then the next time you fight the knight/wench, and the last time you fight all three phases. You get a little piece of lore each time, maybe a trinket, and it's a bit less of a marathon. As it is though, can't recommend it, even if I really do like Marvin Seo's stuff.