Slay the Spire

Slay the Spire

595 ratings
The Necromancer
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55.896 MB
22 Jan, 2019 @ 8:15am
13 Feb, 2019 @ 5:09am
15 Change Notes ( view )

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The Necromancer

Description
This mod introduces a new Character to Slay the Spire : The Necromancer!

The Necromancer is a wielder of the darkest type of magic, able to throw around negative energy, curses, bones and blood. He can summon minions (see notes), inflict debilitating debuffs onto his enemies and then exploit those weaknesses. There are several ways the Necromancer can be played, however take note that some abilities buff others, and some abilities cost the Necromancer his very life force.


Currently adds The Necromancer, 1 new relic and 56 new cards to the game, however more are planned.


Notes : Minions currently function as powers, simply activating at the end of the player's turn. However, I have plans to switch them to use Friendly Minions in the future. If you find any bugs or have any balance concerns, please let me know!


Credits to Redditor adaeth for reporting multiple bugs back when official modsupport was not yet active!
Credits to RNGrizzly for reporting a bug that made Strikes and Defends not work with events!

New cards are already in developement, some are even done except for art; I'll include them once I've got about 5-7 done!

IMPORTANT : NecroMod now also needs StSLib to function properly!
Popular Discussions View All (12)
3
6 Nov @ 8:32pm
Black Censure necromancer
Mioupa
23
14 May, 2022 @ 9:48am
Balance Issues
Deso
2
23 Oct, 2022 @ 10:29pm
Crash
AvangionQ
309 Comments
Kvoo 6 Nov @ 8:32pm 
I just see a black square instead of the character model
Daniel_USA 29 Aug @ 10:56pm 
When using Together in Spire multiplayer mod, the Necromancer is invisible to everyone but the person that chose it, and it doesn't display at all at the character select screen as it appears as a question mark.

Does anyone know if recent updates added new file paths for characters and how I could modify the mod on my end to make the character show up?
Rascool18 21 Jul @ 8:32am 
the death march is supper great, except i find its constantly have a bug that doesn't keep the permanent upgrade on it. i think its when i save and exit only but if i do manage to kill something all the previous upgrades on it come back. needs fixing. other wise this has been my favorite char.)
This deck needs more and better defensive options.
Nothing scales, attack and defense don't really snowball.
Shiki  [author] 23 Apr @ 8:07am 
@qwerty2210, as I stated in the post on your profile, please link to my mod in the description of your translation on the workshop, and mention it is simply a translation to Russian, and you can have it on your workshop.
qwerty2210 22 Apr @ 11:23am 
Developer, please give permission to translate your mod into Russian.
Beat the Heart on my first run with 3 HP left.
Pretty good deck, I like the mechanics and possible combos.
CoCa_NabiS 26 Jan @ 1:38am 
Hi there if you want to see the deck I did a run that you can see just below
https://youtu.be/KKODug5q-kw
Alabaska 2 Dec, 2023 @ 5:46pm 
upgrading Death March Dance with Apotheosis/upgrade potion resets its power. seems like an easy fix
Zno 6 Oct, 2023 @ 5:54am 
I do wish the art seemed to fit in the game better, Overall tho great mod