Space Engineers

Space Engineers

299 ratings
Animated-Gyroscopes-replace vanilla
   
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Type: Mod
Mod category: Block, Script
File Size
Posted
Updated
21.684 MB
5 Jan, 2019 @ 4:18pm
10 Jul, 2020 @ 9:41am
11 Change Notes ( view )

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Animated-Gyroscopes-replace vanilla

Description
Ever wanted those gyroscopes to look a bit more lively like they are actually doing something? Well now you can with these animated gyroscopes.

This version replaces vanilla gyroscope

There are two versions of the large grid, one with externally rotating sphere, and the other with a rotating wheel inside the sphere.

this mod is incompatible:
Unofficial Space Engineers Patch Beta
there is nothing that can be done to make them work together - it's straight up overwriting the model and after that there is no subpart for my script to pick up

**Now rotates with ship movement**

This version does NOT replace vanilla gyros.

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Hope you all enjoy this mod, and if you like this one please check out The Rest of my Workshop.
Visit my Discord server Ntech Mods[discord.gg]
Popular Discussions View All (1)
0
12 Jun, 2022 @ 12:55pm
something weird goin on.
Kalinite
133 Comments
disCro 19 Oct, 2024 @ 12:05pm 
can you make a mod that gets rid of the prototech gyro animation
Shoku 'Jetwash' Silverfall 22 Aug, 2024 @ 6:13pm 
There are scripts (autopillock, SCAM mining) that require you to orient a gyro correctly to "face front".
NightReaper 14 May, 2024 @ 12:26pm 
Ah, I meant for small grid, I should have specified
YOYOMAN_MODDER 13 May, 2024 @ 11:20am 
sync bug is still or fixed?
nukeguard  [author] 7 May, 2024 @ 4:42pm 
If small grid, I don't really see a point
nukeguard  [author] 7 May, 2024 @ 3:37pm 
The terminal on the gyro would be an indication.
NightReaper 6 May, 2024 @ 11:16pm 
Any chance you could add a way to tell which side of the gyro is the front?
Once the sphere has rotated a bit, it's hard to tell
Titan Nya 5 Jun, 2023 @ 6:15am 
Yeah the sync issue in SP is a thing... Still not a big problem :p
The Soulkeeper 30 May, 2023 @ 4:07pm 
im getting sync issues on single player
nukeguard  [author] 28 May, 2023 @ 2:41pm 
I don't think I can fix sync issues with subparts drifting away