Ravenfield

Ravenfield

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Mercs & Marines [Buggy unsupported legacy, Pre-EA25]
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Content Type: Weapons, Vehicles, Skins
File Size
Posted
Updated
49.170 MB
17 Dec, 2018 @ 1:03am
8 Apr, 2019 @ 11:53am
254 Change Notes ( view )

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Mercs & Marines [Buggy unsupported legacy, Pre-EA25]

Description
Greetenings!

I am Cravitus, Krevinator, or simply Krev! From explosive-slinging pulse rifles to rocket-hauling dropships, up-armored power loaders and plasma-spewing APCs, this mod aims to recreate the bulk of the arsenal operated by the Colonial Marines of the once-mighty ALIEN franchise!

Composed primarily of rapid-fire, high-capacity weapons such as the M41A Pulse Rifle, the Colonial Marines are well suited to rapid strikes, close-quarters fights, and general flexibility as they bring peace through superior firepower.

Although this mod contains weapons, vehicles, and skins, be warned that I am a solo developer in college doing everything in this mod pack, and have never done anything like this before - there will be bugs, and they will need stomping, so if you see something then let me know - I'll get to it eventually!

Disclaimer: this version of the mod is no longer receiving updates!
You can test the new version here!

____________________________


Included in this mod at this time:

- 22 weapons and variants!
-- M41A pulse rifle, GL
-- M41AE2 heavy pulse rifle,
-- M41C pulse carbine,
-- M4RA DMR and mounted shotgun,
-- M39 SMG,
-- M56A2 Smartgun,
-- M37 Shotgun in trench and stakeout patterns;
-- TA-01 Assault SMGs,
-- VP70 Combat Pistol in single and dual wield,
-- Spearhead .357,
-- M40 HE-DP Grenade,
-- M5 RPG,
-- M83A2 SADAR,
-- M78 PIG,
-- M6B Rocket Launcher,
-- M42A Scoped Rifle,
-- M240 Incinerator Unit,
-- ME3 Hand Welder,
-- And the M44 Sledgehammer Railgun!

- Eight vehicles!

-- The M577 APC, with:
------ Dual gatlings and lock-on smart missiles for the driver
------ The M270 Dual Phased Plasma Cannon, operated by a gunner
------ 12 passenger seats and a rudimentary interior

-- The M22 Jackson MBT in solo and duo, seen only in the USCM tech manual, with:
------ HE-AP and shotgun-like canister shells!
------ Frag grenade launcher
------ Tactical laser
------ (one-man exclusive) Forward-mounted flamethrower!
------ (two-man exclusive) Coaxial MG!

-- The AV62 Numic Attack VTOL, mixing the traits of a UD4L with those of a Harrier, featuring:
------ 190 rockets of five different types (Frag, Cluster Frag, Smoke, White Phophorus)
------ Chin-mounted rotary laser

-- The AD17 Cougar, mentioned in passing in the tech manual, with:
------ Dual MGs
------ Headlock Air-to-Air missiles
------ Hellhound AGMs
------ Phased Plasma Cannon
------ Tactical Laser
------ Forward-swept swing-wings and thrust vectoring!

-- The AD19 Bearcat, mentioned in passing in the tech manual, with:
------ Massive nosegun
------ Headlock Air-to-Air missiles
------ Hellhound AGMs
------ Banshee AT Rockets
------ Napalm Bombs

-- The SF72 Cobra, formerly used as the AD17
------ Explosive Minigun
------ Headlock Air-to-Air missiles

-- The UD4L Cheyenne Dropship as seen in ALIENS, featuring:
------ 70mm Zeus AP rockets, 150mm Banshee AT Rockets, SGW Light AGMs, and Hellhound AGMs
------ The 25mm twelve-barreled GAU-113 autocannon, operated by a gunner
------ 33 passenger seats, for when you need to move a platoon and a half

-- The Militarized Exosuit, known in AvP 2 as Alice, with:
------ Twin-Linked Miniguns
------ Triple reloadable Rocketpod
------ Long-range laser
------ Heavy flamethrower
------ Mech action in a package only slightly taller than two people!

- Playermodels!
-- Colonial Marines, V2!
-- Colonial Snipers!
-- Corporate Mercs, V2!
-- Corporate Engineers!
-- Colonial Light Infantry!
-- Bonus Colonial Vietnoot Penguin skin!

Credits v0.2b:
- ALIEN Franchise - Fox, James Cameron, Ridley Scott, etcetera - Primary source material, SFX
- A:CM - Gearbox/Timegate/Other - Certain designs, EG the mercs[vignette.wikia.nocookie.net] or the M39; SFX
- AvP 2 - Monolith - Secondary source material, designs such as the M6B, SFX
- Halo 2 Anniversary - 343 Industries, Bungie - Some audio clips (Rocket, battle rifle)
- DooM - id Software - Punch noise
- Unreal Tournament 1999 - Digital Extremes, Epic Games - Some audio
- Mechwarrior 2 - Activision - Some audio
- Mechwarrior 3 - Zipper Interactive - Some audio
- Mechwarrior 4 - Microsoft Game Studios - Some audio

- Joe the Pirate - Weapons Modding 101, a guide that led me through my initial headaches and confusion
- Qwerty & Echo - Testing

- XCOM - Skull design for a wing icon
- Wolff60 - SF72 design[fav.me]
Popular Discussions View All (3)
133
13 May, 2019 @ 4:01am
PINNED: Krev's devlog
krev
55
15 Mar @ 7:12pm
PINNED: Bugs
krev
50
25 Jan, 2022 @ 2:17am
PINNED: Suggestions
krev
810 Comments
Helecopter71 21 May @ 3:55pm 
i cant wait to try it out!
The Namster 8 Mar @ 7:33pm 
cant use exosuit :(
wlu othe oag 3 Feb @ 3:26pm 
IK this is my third comment, but everything EXEPT for the exosuit and apc work fine, once you get the hang of it.
wlu othe oag 4 Jan @ 8:52am 
guns and skins are good tho, along with teh drop ship and tank
wlu othe oag 4 Jan @ 8:52am 
THE FUCKING APC GODDAMNIT THATS THE BEST PART FUCK!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
SIELLA7 20 Dec, 2024 @ 8:16am 
APC has a serious bug that makes it unusable
JNTM 19 Dec, 2024 @ 5:03am 
no this is from the ALIEN franchise
Puhamaci 1 Dec, 2024 @ 4:28am 
@marshalman2013 ,no this is from the ALIEN franchise
marshalsman2013 28 Sep, 2024 @ 10:40am 
is this halo?
tuncole95 23 Sep, 2024 @ 12:40pm 
Man I wish they would do one last little patch or something, the Alice suit just isnt able to move lmao