Cities: Skylines

Cities: Skylines

468 ratings
Prada Osaka
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
3.654 MB
9 Dec, 2018 @ 11:51am
21 Dec, 2018 @ 3:13am
2 Change Notes ( view )

Subscribe to download
Prada Osaka

In 1 collection by Stringer Bell
Stringer Bell's Flagship Stores Series
34 items
Description
This is a 2x4 straight (non-corner) L1 Commercial High building based on the Prada building in Osaka.

It is part of my Flagship Store collection

Model: 4,160 tris / 1,024x1,024 texture / Diffuse, illumination, specular, alpha, normal maps
LOD: 58 tris / 256x256 texture / Diffuse, illumination maps
Model made with Blender

Screenshots were taken with the NotSillyAfterDark LUT which I highly recommend. The asset has been fine-tuned for saturation and brightness but please feel free to leave me suggestions and I will consider tweaking it in further updates.

Of course, if you encounter any issues in-game, please post it below and I'll do my best to fix it!

Finally, please thumbs up if you like this asset!

Frequently Asked Questions

I notice different variations of the same questions listed below have been posted on my other assets over and over again, and honestly they are getting on my nerve a bit because they have to do with users not bothering to understand how the game works and jumping to the conclusion that there must be an issue with the asset. Please check to see if the following Q&As resolve your issue before posting a comment. All comments that repeat these questions will be deleted.

1. I placed the building in my city and after a moment it disappears, why?
This is a growable asset, and like any other growable asset in the workshop, you need to place it on the right type of tiles (in this case, high density commercial tiles), otherwise it will disappear UNLESS you have mods installed like Plop the Growables or RICO set to disable despawning. Some of my earlier assets are corner buildings, so they need to be placed at corners (please refer to their workshop descriptions).

2. I can't find the building in the game, I've looked everywhere.
If you use Find It! to plop assets, just search the asset's workshop title in Find It! and it will show up. If you use RICO, remember, like the vast majority of assets in the workshop, this building is not "RICO-ready," (there really isn't any reason why a growable building needs to be made RICO-ready. RICO is mostly for turning special buildings into growables) and so you will need to add your own local settings in RICO before it will show up in the RICO search tool. Simply click on the RICO settings tab and search the asset's workshop title and then add local settings -- just like what you do with any other non-RICO asset in the workshop.

3. Why don't you make your buildings Level 3? They change as soon as they upgrade.
Just click on the building, and activate in the popup window the option "Historical Building" and it will eventually level up to Level 3 without changing its appearance.
6 Comments
Stringer Bell  [author] 25 Sep, 2019 @ 11:48pm 
@Amanda米卡 no mod is necessary -- did you place this building on High Density Commercial tiles?
Amanda米卡 25 Sep, 2019 @ 9:58pm 
Why did I disappear when I placed this asset? What MOD can solve this problem?
Stringer Bell  [author] 1 Jun, 2019 @ 3:21am 
Thanks @hashimoto4life I figure making them L1 will allow them to spawn more easily, while if you want them to level up to L3, you just need to make them historical.
hashimoto4life 1 Jun, 2019 @ 1:41am 
Your assets are so nice but why are they all LV1?
Bobokiller420 4 May, 2019 @ 8:16am 
this is a gay
老七 11 Mar, 2019 @ 1:33am 
I like it very much. Come on.