Stellaris

Stellaris

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!IPG & Downscaled ships Patch
   
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2.133 KB
27 Oct, 2018 @ 8:12am
5 Jun, 2019 @ 5:52am
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!IPG & Downscaled ships Patch

Description
This patch downscales the effects of Improved projectile graphics to match downscaled ships.


USE THIS PATCH TOGETHER WITH:
Improved projectile Graphics = https://steamproxy.com/sharedfiles/filedetails/?id=1544526280

OR WITH:
IPG Ironman version = https://steamproxy.com/sharedfiles/filedetails/?id=1547185651

12 Comments
Tim Shady 21 Mar, 2020 @ 10:14pm 
Thnx man
Chickenhunt  [author] 20 Mar, 2020 @ 3:22pm 
@TIM SHADY Nope
Tim Shady 20 Mar, 2020 @ 2:01pm 
Hey chicken, downscaled ships just got updated for 2.6 - does this mod need updating to work with your mod and theirs? Thanks.
Alger 20 Oct, 2019 @ 2:47am 
Hello,
Does this mod need update to work with Amazing Space Battles ?
If yes are you planing to update ?
HyperEndless 12 Aug, 2019 @ 2:51pm 
Hello, it was from kinetic corvette weapons of first tier. I wouldn't say your mod has wrong sizes, they are just not scaled enough I think. Seeing everything from far isn't the first priority of people who use scale mods, so I guess people would mostly welcome a more realistic approach. I hope you take this into consideration and make the effects much smaller.

By the way could you make lasers less bright and with shorter durations for both mods? Because even in the non-scaled IPG they drown most of the other effects when the numbers get big enough.
Chickenhunt  [author] 12 Aug, 2019 @ 2:04pm 
@ViperCanel Hi, are you sure its not a projectile from a large or xl weapon? Because they are suppose to be pretty big. If its not and the projectile is coming from a small weapon then il see into changing it. Also please tell me wich weapon is firing the wrong size projectiles. thanks :)
HyperEndless 4 Aug, 2019 @ 3:13pm 
Using this with the ironman version, I see that a single kinetic projectile is as big as a corvette. I would like to see scaling that is more immersive, which is the reason I tried downscaled ships. I hope you look into it.
Chickenhunt  [author] 1 Feb, 2019 @ 2:59am 
@crimsonavalon No. Esc 3.0 needs to release its own patch for that.
Jin_Cardassian 31 Jan, 2019 @ 10:20pm 
Great mod. One question: you list IPG as being compatible with ESC 3.0. Does this patch downscale the modded weapon effects?
Ass Denominator 28 Oct, 2018 @ 8:24pm 
Thanks a lot mate, keep up the good work.