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Supposedly this problem has been corrected in several "hotfixes" noted in the description. However, I can attest that it has not been corrected. Hordes spam endlessly from the moment you open the door in map 1.
Visually pleasing, 20/10
enjoyability, 5/10
Crash source: engine.dll+0xb63d7 (tried reading null memory address 00000000).
Secondary warning: "Unable to verify checksum for client.dll" (possible corruption, not main cause).
first level is challenging through "no much supplis" means, and this continues on. It however is nicely done.
Maps are huge, and beautyfully detailed. like the idea of zombie nest with flesh walls.
However. While campaign itself started triple A, overall feeling was shattered by finale - Endless hordes of commons and specials, and two tanks at same time. We were playing on normal only with brother, and he is pretty good at shooters, playing even competitively where real cash is at stake. But even for him carrying my more of a casual player backside, we could not finish even on second try.
I personally would recommend smaller hordes in the finale, and at least 2 or 3 pills or adrenaline.