Kenshi
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Farmsteads HN + Reactive World Compatibility
   
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28 Sep, 2018 @ 3:10pm
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Farmsteads HN + Reactive World Compatibility

In 1 collection by robin's_egg
Farmsteads Series
3 items
Description
This mod is a compatibility patch between my Farmsteads - Holy Nation and Shidan's Reactive World.

This mod turns the generic Cannibals in Okran's Valley into Flesh Raiders Clan and Tongue Feasters. In addition, it sets additional conditions on when bandits begin taking over farmsteads: Okran's Valley will only fall to bandits if Okran's Fist falls. Okran's Gulf will only fall to bandits if Inquisitor Seta and both Holy Military Bases are defeated. Skinner's Roam falls to bandits should Bad Tooth and either Inquistor Seta or Inquisitor Valtena die.

Bandits in Okran's Pride operate as normal, only taking over when the Holy Phoenix is defeated!

Note: This mod does not change the dust bandit farmsteads, as they are already set not to spawn if the Dust King is dead.

In addition, the Cannibal Farmsteads will only use the Tongue Feasters and Flesh Raider Clan. This is at Shidan's own suggestion to keep the compatibility patch simple.

Speaking of, thanks to Shidan for answering my questions while putting this patch together.

---IMPORTANT---
Load this mod after both Farmsteads - Holy Nation AND Shidan's Reactive World!
10 Comments
friendlygermansoldat329 2 Jun, 2023 @ 8:47pm 
Can you do kaizo compatiblity
? 15 Nov, 2022 @ 3:37am 
i have this mod, reactive world and farmsteads holy nation and theres a village near the deadlands that makes my game crash when i go near it
NPC 21 Mar, 2019 @ 8:32pm 
oki
robin's_egg  [author] 21 Mar, 2019 @ 7:36pm 
Do you mean https://steamproxy.com/sharedfiles/filedetails/?id=1589508785 ?

This is not a compatibility patch for anything in the Farmsteads: Holy Nation mod line. This patch is for a proto-version of that, Farmsteads - Holy Nation, as noted in this mod's requirements.
NPC 21 Mar, 2019 @ 5:49pm 
do i still need this for the merged items?
Fitzkrieg 11 Oct, 2018 @ 2:05pm 
Awesome
robin's_egg  [author] 4 Oct, 2018 @ 2:19pm 
Tl;dr, no, any Farmsteads - Slavers + Reactive World Compatibility Patch will be its own mod, if it's ever required.
Rohzdear 4 Oct, 2018 @ 12:23pm 
Will this Include compatibility for Farmsteads - Slavers in the near future, or is such a patch unnecesary?
robin's_egg  [author] 29 Sep, 2018 @ 12:48pm 
You're welcome, bud. :D
Tarsis 29 Sep, 2018 @ 5:01am 
Oh. SUPERB!