Sid Meier's Civilization V

Sid Meier's Civilization V

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(G&K) Gran Colombia Civilization
   
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9.413 MB
11 Jun, 2013 @ 4:59pm
8 Jul, 2013 @ 7:30am
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(G&K) Gran Colombia Civilization

Description
(Updated 8/07) Adds the Gran Colombia Civilization to Gods & Kings, with Simon Bolivar as its Leader!. This mod features Custom Leader Music and uses a 2D leaderscene. Requires Gods & Kings.

Gran Colombia Civilization

Leader:
Simón Bolivar
UA: The Independence of a Continent: Occupied cities start with a Courthouse. Liberating a Civilization or City-State starts a Golden Age..
UU: Libertador Replacement for the Great General. Instead of building Citadels it can Build Republiquetas, which may be built outside friendly territory. The Libertador may also start an Alliance Mission with City-States you’re not at war with, increasing influence, and generating some Gold
UU:LlaneroReplacement for the Lancer. Bonus to Great General (Libertador) generation, Can move after atacking. Requires 1 Horse


Special thanks to whoward for working out the trait.
[This mod uses a 2D leaderhead, since 3D leader modeling is still too obscure and mysterious. Special thanks to Zipa_DH for the map and the Civ Icon, whoward for the CaptureScript and True_Candyman for ideas on the Unique Unit. And to danrell for the horseman model I based the Llanero on. Updates to the mod will likely break saved games]

--Installation instructions for enabling the custom leader music--- (note, if you don't mind not having the music ingame, it doesn't matter if you don't do this, its completely optional)
In order to install the Mod properly, so the Leader Music will be played you must do the following:

1. In Gran Colombia's Mod Folder, search for the GCMusic.xml and GCMusicDefines.xml and open them.
2. In your Civilization Install Directory search for the following:
"(Install Directory)\assets\DLC\Expansion\Sounds\XML"
3. Open Audio2DScriptsExpansion1.xml and AudioDefinesExpansion1.xml from that folder
4. On Audio2DScriptsExpansion1.xml, paste the contents of GCMusic.xml under "Script2DSounds"
5. On AudioDefinesExpansion1.xml, paste the contents of GCMusicDefines.xml under "SoundDatas"
6. Save both files and enjoy your new civ with its own leader music.
66 Comments
capteuan 12 Jun, 2018 @ 5:24pm 
No BNW?
Արթուն 12 Sep, 2016 @ 2:40pm 
i wish see pablo on the colombia :steamhappy:
CornBrad 16 May, 2016 @ 1:18am 
Hello,

I have an odd issue. When I fight barbarians I get no progress towards the Libertador. You are supposed to get Great General points from combat that yields experience. Since I am using the barbarians evolved mod, I am doing a great deal of fighting against barbarians (almost entirely) and it always yields experience.

However, I simply am not getting any points towards the Libertador. Is there a way I can go into the settings file and fix this? I was really looking forward to liberating my continent from the barbarians and the Libertadors were going to be of great help to me.

Anyone? Any ideas? Thanks in advance.
PVTABARAT@ 12 Jul, 2015 @ 9:48pm 
citie plss
LarrusBain 23 Jun, 2015 @ 5:35pm 
Awesome dude!
roberto tomás 3 Mar, 2015 @ 5:33am 
I wish Argentina from Patria Grande was also available G&K :)
Faysal 17 Feb, 2015 @ 8:31pm 
YNAEMP compatible?
Faysal 26 Dec, 2014 @ 9:31am 
Compatible with TSL?
Jike 10 Mar, 2014 @ 4:55pm 
It would be awesome if you made a vanilla version.
Desubito 8 Mar, 2014 @ 3:56pm 
WOW me siento bien de ser venezolano xD