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Whenever the player spawns with the molotov, their other weapons' animations will be super fast, like sv_defaultdeployspeed is set to 5.
And no, this doesn't just apply to the deploy animation, it applies to ALL animations on the weapons. This can also severely mess up reloading.
Strangely, after the player throws a single molotov, the animations return to normal. This animation bug doesn't happen when the player picks up the molotov from the ground or gets it from the spawn menu.
Also, by "spawn with the molotov", i mean using a loadout addon. I use "Custom Loadout", in case you end up trying to figure out if it directly has anything to do with the bug.
right I'll get to fixing it, thanks for the report
if it is p2p it would make total sense but also is extremely stupid bc that means whoever designed the peer to peer system didnt sanitize concommands between players