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Honestly, the dunk is the only part of this chamber that I like. The rest is kinda meh as far as kill chambers go.
I've only built two kill chambers, this one as a budding designer and a new one called "No Mr. Ngeruma, I expect you to die" which was specifically for Ngeruma, the youtuber to play. They aren't really my cup of tea to play, but they are interesting to design.
As far as the boobytraps go, I opted to leave then in, given the theme of the chamber. I made sure to turn off any signage to the traps so that the observant player will notice and avoid them. If it's marked, it's the right way to go, if it's unmarked, it's not.
Damn, you got very lucky to make it through the <echo chamber>Hallway oooof Doom</echo chamber> in one go! That's not a skill area, that's a luck area :)
As for the publishing, I had some problems also but not all that bad. It would give error indication when uploading, but then try again and it would work. I guess it's something you'll just have to wait out. Steam sucks when it comes to connectivity. Takes so f#*king long for pages to load in the Steam client. That's why I'm using Firefox to comment here.
Interesting to hear about the faith plate issue. I've not had that happen to me even once. Now that I finally have my desktop machine back, I can go take a look at the file and make an adjustment.
Oh, did you learn to spot the booby traps? I was considering taking those out. It's deadly enough without extra bonus deaths. And awesome job dunking the cube on the first try!!