RimWorld

RimWorld

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[CP] Military Furniture (B18)
   
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File Size
Posted
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43.672 MB
2 Jun, 2018 @ 2:45pm
10 Jun, 2018 @ 5:18pm
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[CP] Military Furniture (B18)

In 1 collection by Chicken Plucker
(B18) Chicken's Tools of War
13 items
Description
Is your life so hardcore that you need to eat, sleep and peep looking tacticool, as if you are at war 24/7?!

WE GOT YOU!

This mod adds military themed furniture, from ammo can stools, ammo crate tables, footlockers and cot beds, you're gonna feel like you're deployed overseas despite the fact that you have never seen a single moment of combat for your entire life!


Includes:
- Military cot beds, with footlockers, IV Support and Instrument table for medical bed conversion
- IV Support and Instrument Table requires drug production researched
- PC Research bench (can only research up to tier 2 technology)
- Mailbox trade beacon (only able to trade within the Planet, not to orbital ships)
- Military grade diesel generators and portable version
- Tacticool radio with many songs, mostly taken from Metal Gear Solid V and others from Vietnam War era and etc.
- Tacticool fridge to tactically store your food so they wont tactically rot or tactically eaten by scavengers
- Mini floodlight, more powerful than a standing lamp
- Floorings
- Nano Machines, son
- Vending Machines, son
- Maxi buns machine with authentic Big Boss decoy quotes
- Maxi bun burgers... Such a lust for burgers..
- Chairforce chair for POGs to sit around in all day while all the grunts do the work in the field
- Footlockers that your instructors can destroy because you failed to lock it, also you left a Jelly Donut inside
- Many more

Planned features:
- Reinforcements beacon. "The Red Phone"
- Mission board that allows you to select missions at the cost of silver
- Recruitment of wanderers through mission board
- Other stuff that requires C#
- HESCO walls (maybe)

In loving memory of R. Lee Ermey.


Special thanks to:
Jecrell - coding tacticool radios and tacticool fridges tacticooly
Rusty Blade - for his service in the US Army and giving me tips on the furniture he has encountered during his service
Odstriman - texture, coding and moral support
Frequent fliers - to those of you who always drop by to comment or view mods, thanks for keeping the community alive, may you enjoy the game!
111 Comments
RAD EMERALD 21 Apr @ 12:32am 
where 1.5?:steamsad:
1stReaper 18 Aug, 2019 @ 11:01am 
ah i see.
cheers for the heads up :P
Chicken Plucker  [author] 17 Aug, 2019 @ 11:29am 
@1stReaper. - Just a singular barrier. Was intended to work like sandbags or walls but sandbag and wall coding and how they are attached to textures were too complicated for me, so the HESCO had a wonky way of working. It was like a singular sandbag you couldn't do much else with.
1stReaper 17 Aug, 2019 @ 10:45am 
any chance you could give me a heads up on what HESCO is / was?
Chicken Plucker  [author] 12 Aug, 2019 @ 3:36pm 
Here's the 1.0 update:
https://steamproxy.com/sharedfiles/filedetails/?id=1541528454&searchtext=red+horse+furniture

@Celestite - It's supposed to have a feature where it triggers a SAD raid on your colony, recent circumstances however caused lots of lost progress in terms of coding and textures. In the meantime the only downside is it causes massive negative events due to increasing your colony wealth too much. Player has to find balance or they'll have a pile of silver and dead bodies with it.

@1stReaper. - Cheers!
Lewisharrison141 12 Aug, 2019 @ 3:21pm 
when will this be on the most recent update
Celestite 12 Jan, 2019 @ 4:14am 
isnt the black hat machine a LIL bit cheaty becauase so far they havent failed
1stReaper 11 Nov, 2018 @ 8:11pm 
as for the HESCO? and the floors tiles,
you wont get any complaints from me because i actually know i should show some gratitude for the work mod makers do :)
1stReaper 11 Nov, 2018 @ 8:10pm 
not really sure what HESCO is, and the floors (dont be offended :<),.. but i didn't notice,
my eyes was more focused on the great army based items, i just presumed the floors tiles was from another mod like the that merged floor mod
(only just came across this mod, when i was search for army style mods)

(as i had a plan in my head to have a small military outpost / checkpoint just outside a mountain entrance where im planning on sticking my coloney into a "vault" fallout style)
Chicken Plucker  [author] 11 Nov, 2018 @ 7:50pm 
1stReaper. - HESCO and floors haven't been added back in. I don't think they would be because I don't want them there anymore and I haven't seen anyone complain about it yet.

The floors just don't seem to fit the vanilla flooring look, the cost of steel just isn't worth it. As for HESCOs, they have this bug where they can spawn in the world map for roads, even though I didn't code them to spawn for roads. Patching it would need C#.

Otherwise, yes.