Source Filmmaker

Source Filmmaker

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Destiny 2 Origin Story Auto Rifle
   
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Universe: Original IP
Model
Models: Weapon
Tags: SFM
File Size
Posted
8.353 MB
16 May, 2018 @ 9:04pm
1 Change Note ( view )

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Destiny 2 Origin Story Auto Rifle

Description
I present to you, Origin Story from Destiny 2. Origin Story is a legendary Vanguard Auto Rifle. This model has a body group for both the loaded and unloaded version, as well as its magazine. Both the trigger and bolt carrier group have bones for animation. Constructive criticism is appreciated.

Credits:
Bungie: Original Assets
Me: Ripping, Retexuring, Porting


Special thanks to https://lowlidev.com.au/destiny/gear-viewer for their Destiny item viewer.
If you are interested in seeing more Destiny gear, tell me what item you want in the comments below.

If you are interested in having your artwork added to the workshop page. Please add it to the Artwork thread on this page.

Includes:
orgin\orgin_story.mdl
Popular Discussions View All (2)
2
9 Nov, 2018 @ 10:10pm
PINNED: Artwork
Bluemetaknight
0
16 May, 2018 @ 9:11pm
PINNED: Issues or Questions
Bluemetaknight
23 Comments
Jsnake13 9 Nov, 2018 @ 4:57pm 
Bring more!!! :)
SgtDickStrong 29 Oct, 2018 @ 7:25pm 
This is great, I really think it'd look cool with the default armor titan
Thunderlord 19 Sep, 2018 @ 12:06am 
Yes, ace of spades plz!!!!
LelouchXV3 25 Aug, 2018 @ 4:37pm 
Ace of spades
Bluemetaknight  [author] 23 Aug, 2018 @ 9:43pm 
@The Pilot: The website I ripped from included the textures. I dont know how they got them. I used ninja ripper on google Chrome, and it worked like a charm.
Domi3D 23 Aug, 2018 @ 7:39am 
How did you get the textures?
VictorJohnLazarus056 5 Jun, 2018 @ 4:48am 
Aw Sweet! Think you can bring in Ace of Spades? That was my favorite Hand Cannon!
Bluemetaknight  [author] 28 May, 2018 @ 4:10pm 
@DeathR34PER: I am open to anything at this point. I have a Hawkmoon and Vex Mythoclast in the works right now, and the Last Word sounds interesting. I can do just about any of the weapons from the website mentioned in the description.
Bluemetaknight  [author] 28 May, 2018 @ 4:09pm 
@Ronald Rimjob: Also quick note. You have to flip the UVs along the y axis for the textures to work properly.
Bluemetaknight  [author] 28 May, 2018 @ 4:08pm 
@Ronald Rimjob: Make sure you use the x86 version of ninja ripper. That was the one reccomended to me.