XCOM 2
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[WOTC] Sectoid Abductor
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50.670 MB
14 May, 2018 @ 10:59am
30 Jan, 2021 @ 1:35pm
15 Change Notes ( view )
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[WOTC] Sectoid Abductor

In 1 collection by MrShadow
CreativeXenos WOTC mod collection.
53 items
Description
-- Mod by Team CreativeXenos --
-- Blender, SDK and Rigging : Super awsome totally not fat just big boned : ObelixDk --
-- Maya, PhotoShop and textures: HulkCX --
-- VFX, SDK: .vhs --
-- Coding, art and conceptual idea : Shadow79 --

-- Special thanks to Robojumper for helping with bug fixes --


What is the Sectoid Abductor?

The Sectoid Abductor is a play on the classic abduction stories of old. They came for me, and beamed me up to their ship, stories. The Abductor has had a bit of a texture redesign to look somewhat more like the classic Grey but with added "stuff". Why? Just because we think it looks cool. The scary human teeth are gone and back is the more classic looking Sectoid mouth. The Abductor is still weak vs Melee. It can still do everything the base game Sectoid can. The changes are...

. Its reanimated Zombies do not die when it dies.

. 3 to 5 more HP than the base Sectoid (depending on Diff level)

. Its weapon is a bit more powerful. 1 more damage early game but there is also a late game version with stronger weapoon.

. Is immune to Mental attacks

. Has a Stun shot with its beam weapon. If it can stun a soldier or in any way find a stunned soldier in its line of sight...it will make that soldier a priority. If 2 or more are in play, one will try and stun and the next will try and abduct your soldier. This abduction is not set to turns like the Chosen's kidnap. If you have a stunned soldier and you see Sectoid Abductors, you need to kill, stasis or in some way shut them down. Stand blade storm soldiers next to your vulnerable soldiers to protect them. the Abductors will try and snacth them ASAP. They are not interested in long drawn out fights. They are there to grab a soldier and run.

. Being the stun shot is just that and does not do damage, it can still stun a Templar who tries to parry.


The Sectoid Abductor will first start to show up at Force Level 5 and throughout the game.


Have fun and protect your vulnerable soldiers. This mod is not meant for the casual player so please no complaining that you did not know your soldiers would be taken if left alone lol.


Sectoid Abductors can show up in greater numbers in an Abduction SitRep and can also be summoned in by chosen.

UFO MISSIONS= Can now have a full mission of Sectoids in their UFO.


PLEASE DONT FORGET to rate this mod :)
Popular Discussions View All (4)
22
20 Jul, 2021 @ 4:54pm
BUG REPORTS HERE PLEASE!
MrShadow
12
7 Nov @ 2:29pm
Russian translation
victorlapin
6
11 Jul, 2018 @ 4:02am
Elders=necrontyr
brolegion
243 Comments
TheArgo2 6 Nov @ 6:06pm 
Also the mod ID for this mod to search for it in your mod folder is 1386027774
TheArgo2 6 Nov @ 5:54pm 
For anyone having trouble getting the Abductors to stun you I have a fix, for starters the Abductors stats are equal to the normal Sectoid which stands to reason the problem is the Sectoids aim [or Offense in the files] is very low [being 75 on Legend] which means that it only goes for flank shots unless it has absolutely no other options because if you are using full cover [like you should be] its chance to hit is 35% on Legend [barring range penalties dropping it even lower], it will NEVER value that above any other actions it can take. To fix this simply go into the XComGameData_CharacterStats in the mod config, scroll to the templates and change the number in +CharacterBaseStats[eStat_Offense]= to whatever you think is fair upon doing this you should see the Abductor actually attempt to stun [it has no problem taking stunned people though, never fear they will be yoinked].
SaTaNabusJones 14 Oct @ 2:52am 
Sounds like this will make the "Mission: Prison Break" map a lot more relevant.
Schnitzel Brother 11 Aug @ 8:30am 
Can you get your soldiers back in any way? Or are they just permadead once abducted?
Soul 22 Apr @ 7:05pm 
Nah bro I gotta say this mod is fun,but there should NOT be a possibility to have more than 1 of these idiots in one pod,specially during the Psionic Storm sitrep,like I literally got a pod of 3 of those,one stun'd,and the one RIGHT after could just run all the way and abduct,the hell was I supposed to do huh?
michael199310 21 Jan @ 3:28pm 
I had this mod for years and never a single abductor tried to stun, despite having a good angle. They ALWAYS go for mindspin.
Nullified 30 Dec, 2024 @ 11:59am 
Works with LWOTC from what I see
mayrenise123 16 Dec, 2024 @ 12:39am 
is this good with Lwotc?
AviYanK 26 Aug, 2024 @ 11:44pm 
I love mods that feels like vanilla. simply good mod. i like it
Cekseiro 27 Mar, 2024 @ 7:26pm 
This guy with beta strike active be like: 'I likes ya, and I wants ya. Now we can do things the easy way or the hard way, the choice is yours.'