Sid Meier's Civilization VI

Sid Meier's Civilization VI

Not enough ratings
Horse Archer Unit
   
Award
Favorite
Favorited
Unfavorite
Type: Mod
Mod: Gameplay
File Size
Posted
3.730 KB
8 May, 2018 @ 6:58pm
1 Change Note ( view )

Subscribe to download
Horse Archer Unit

Description
Adds the Barbarian Horse Archer as a unit available to all players.

Originally posted by Wikipedia:
Mounted archery was a defining characteristic of the Eurasian nomads during antiquity and the medieval period, as well as the Iranian peoples (Scythians, Sarmatians, Parthians, Sassanid Persians) and Indians in antiquity, and by the Mongols and the Turkic peoples during the Middle Ages. By the expansion of these peoples, the practice also spread to Eastern Europe (via the Sarmatians and the Huns), Mesopotamia, and East Asia. In East Asia, horse archery came to be particularly honoured in the samurai tradition of Japan, where horse archery is called Yabusame.

Horse Archer
  • Melee Strength: 15
  • Ranged Strength: 25
  • Attack Range: 1
  • Movement: 3
  • Resource: Horses
  • Production Cost: 80
  • Gold Cost: 320
  • Maintenance: 2
  • Upgrades to: Field Cannon
  • Replaced by: Saka Horse Archer
  • Prerequisite: Horseback Riding
  • Obselete with: Ballistics

To compensate for the new unit, the Saka Horse Archer receives the following changes:
  • Melee Strength: 20 (previously 15)
  • Ranged Strength: 30 (previously 25)
  • Keeps it's movement of 4 compared the regular Horse Archer's 3
  • Still doesn't require Horses

Both the Horse Archer and Saka Horse Archer also receive the ability to move after attacking. This was taken from p0kiehl's Improved Tomyris and Scythia mod. Special thanks to the original creator of this ability.


This mod should be compatible with Vanilla and Rise and Fall versions of the game.
9 Comments
sqwendysamotnaf 10 Jun @ 8:36am 
It's not a good mod - the AI ​​uses it
Nightmare576 9 Oct, 2024 @ 6:07am 
I wish there were a medieval upgrade to this that was unlocked by Stirrups
Credulis 7 Jan, 2020 @ 1:34pm 
Mind making this one compatible?
Siquidd 16 Nov, 2019 @ 2:40pm 
plz make it compatable for gathering storm
siau2tie1 12 Oct, 2018 @ 8:13pm 
This one works very well in Rise and Fall. I also edit by myself, make Steel and Thunder's Arabian Camel Archer replacing Horse Archer, parallel to Saka Archer. But the icon of Horse Archer do not align to the Center, a bit ugly.
Hanover Fiste 15 Aug, 2018 @ 4:12pm 
How about an upgrade in to a version of the Keshig knights from Mongolia, but without the escort special ability?
Caligula 15 May, 2018 @ 4:39pm 
fuckin' finnaly,about time we get horse archers! why are they even barb/scythria exclusive anyways? i can understand Scytria,but barbs? they dont even have a civilization,why should they get unique units?
Baradar67 14 May, 2018 @ 5:47pm 
Great stuff slacker! Could I ask you add an intermediate horse archer as it's a long time between getting one and then upgrading to a field cannon of all things.

Dragoons for late renaissance/industrial era makes more sense that then upgrade to light cav or helicopters.

I know it's a change of unit type but it makes more historical and logical sense to me.

The whole unit tree is vastly underfilled imo, modders like deliverator and yourself are helping a lot.
butlerw 11 May, 2018 @ 8:47am 
NIce addition. The later Roman and Early Byzantine Empire also used armored horse archers.