Company of Heroes 2

Company of Heroes 2

107 ratings
Battlefield Kursk, Prokhorovka
   
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Item Type: map
Maps: 4v4
Tags: MP
File Size
Posted
Updated
14.010 MB
20 Mar, 2018 @ 1:15am
27 Jun, 2019 @ 6:17pm
8 Change Notes ( view )

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Battlefield Kursk, Prokhorovka

Description
Modded version of the 3v3 Midgetgiant remake of Poltava Station, great map mate, remade here for Battleground Europe. Team 1 is ideally Soviet with numerous defences, Team 2 Germany. Soviet defences are many and layered per Kursk courtesy of German delay. Some weapons are spread all over, used and forgotten. Hope you enjoy
27 Comments
united-universes 3 Apr, 2022 @ 1:10pm 
Cool map! :cozybrawlhalla5:
Layndarat  [author] 23 Apr, 2020 @ 1:30am 
@SaigoWF Удачи с этим, приятель. Счастливых битв. ура :steamhappy:
Bro u gonna die and etc 21 Apr, 2020 @ 11:12am 
Спасибо за предложение,обязательно попробую
Layndarat  [author] 21 Apr, 2020 @ 12:49am 
@SaigoWF Добро пожаловать. Надеюсь, вам нравится карта. Также попробуйте эти карты, установленные в России Operation Winter Storm, Kharkov Massacre, Kursk Prokhorovka Winter 44. Я надеюсь, вам тоже понравится :steamhappy:
Bro u gonna die and etc 19 Apr, 2020 @ 7:54am 
Спасибо большое за карту про мою малую Родину)
Bad Goyim 14 Feb, 2019 @ 5:34am 
Well no prob I can wait, thx anyway :)
Layndarat  [author] 14 Feb, 2019 @ 3:09am 
@L'abomination Anatolienne That's a new one. Sorry to hear wiki is lagging though with the high camera it uses it isn't that surprising especially on bigger maps. As I work I only adjust or start on new maps sporadically. Will get around to doing something with this map again eventually. ATM my priority is working on a Arracourt map so I can't make any promises for you. Apologies for that
Bad Goyim 13 Feb, 2019 @ 12:15pm 
Thats a great map but with Wikinger mod it lags like hell, almost every sec, pls remove those dropped weapons so AI cannot take them all and group them in one place instead of attacking.
ToróTambaqui 4 Jan, 2019 @ 7:15am 
@Layndarat
appreciate your attention, If I play them I´ll let you know, cheers.
Layndarat  [author] 3 Jan, 2019 @ 11:35pm 
@Mr.Barbosa. I think that's because Spearhead has 'hard' defined unit sizes. The map currently has starting units which always default to vanilla sized crews. It's not an issue in Battleground Europe which also has non-vanilla sized squads and crews so please ask your mod dev if he could adjust that coding to accept vanilla sizes that you can reinforce or not at your choice. However, that asked, I of course am happy for any mod to enjoy my maps. I will see about removing the AT crews and looking at other balancing. Also, that has been done on 2 maps already, if you fellas have tried 'Kharkov Massacre' or 'Towns of Carnage 2 Final', let me know if spearhead is still having issues with them as well. Cheers mate