RimWorld

RimWorld

676 ratings
Snowy Trees
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Mod, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
9.792 MB
6 Mar, 2018 @ 3:27am
21 Jul @ 7:10pm
18 Change Notes ( view )

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Snowy Trees

Description
Original mod by Nandonalt[ludeon.com], updated to Harmony/a17 by Tejko[ludeon.com]
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Description:
Makes plants snowy when they are covered by snow.

Credits:
Orange Peel Assassin
Purple Gator Ninja
Nandonalt
Tejko

Github link for non-steam users[github.com]
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Q: Is it save game compatible?
A: Let it henceforth be engraved in silicon and copper, so that it may be known to all who will ignore this part and ask anyway: this mod is saved game compatible.

Q: I found a bug, where should I report that?
A: I have a discussions page just for that, it's pinned, but here's the link anyway:
Bug Reports

Q: I want remain on an old version on the game, why don't you have old versions of the mod on the workshop?
A: I do in-place updates because as a modder maintaining multiple versions on the workshop is annoying and as a player having to go through your mod list and hunt down the new version for every mod on the list is a royal pain. Additionally, I already have a system in place for distributing old versions of the mod on my github[github.com], all you need to do is download the mod that corresponds to your game version, extract the zip to your RimWorld mods directory (see the included readme for additional help), and it should show up in your mod list with a folder icon next to it.

Q: Will XYZ plant mod be snow-ified?
A: Highly unlikely, at least on my end. While the Snowy Trees code is capable of handling other mods, the art is an entirely different story. Under the hood, Snowy Trees requires a modified graphic to function, given that plants have have a number of visual states (immature, default, leafless, and potentially polluted), the extra work stacks up rather quickly. Furthermore, while the modding community for RimWorld is utterly phenomenal about open source projects and publicly posting source code, it's not nearly as common to include the source files for art assets. It's understandable and I totally get it, but it makes snow-ifying plants way more work than it needs to be. Especially given that I already struggle to keep up with the vanilla art, which the Ludeon team is kind enough to post source files for. From a time value perspective, I get way more enjoyment from programming than I do from mucking around in photoshop/ illustrator to produce art. In short, my burning passions are in Intellectual (and crafting to some extent) and not Artistic.
Popular Discussions View All (1)
27
23 Aug, 2021 @ 10:28am
PINNED: Bug Reports
Alias
206 Comments
BookOfMike 18 hours ago 
o7
IronVodka 19 hours ago 
o7 mate
Monkey Magic 19 hours ago 
o7
黑手 19 hours ago 
o7
SuitedAce 21 hours ago 
o7, i played alot in winter biomes so this mod was a must have
Flurbel 22 hours ago 
o7
тетеря, блин 22 hours ago 
been using this since A16. it literally changed how I look at frosty playthoughts, simply must have. now, when this is in the base game can't wait for beautiful retextures when it comes to all the trees… wish I had skills to help and paint all the modded/retextured versions of trees.
Jakov 23 hours ago 
o7 to a very long run
WizardOfZinks 28 Aug @ 1:36pm 
o7
Azylacus 28 Aug @ 1:15pm 
o7