Stellaris

Stellaris

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Hyper's tech mod (1.9.1)
   
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3.168 KB
2 Feb, 2018 @ 8:30am
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Hyper's tech mod (1.9.1)

Description
The main focus of this mod is research convience, there are 10 techs for research, 9 for increasing research speed, and the last one for increasing research alternatives. The First three techs have been nerfed over time, but then again, they were cheap to research and they stacked. They still stack, but for now, if you research all of the first three techs, the bonus stops at +2000%. There are more techs, but I won't spoil those.
There has been no changes since the last version of the mod. Mostly because I was to lazy to do anything besides make sure the 1.9.1 version is stable. So some of the techs might not work properly.
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This mod might be incompatible with other mods that override the technology tiers.
3 Comments
Hyperspearman.Swf - TheRyuSword  [author] 25 Feb, 2018 @ 7:51am 
The version of this mod for 2.0.0 is out.
Hyperspearman.Swf - TheRyuSword  [author] 7 Feb, 2018 @ 4:28am 
If nobody comments, I'm going to assume the mod has no broken techs, and instead ask for ideas of new techs.
Hyperspearman.Swf - TheRyuSword  [author] 6 Feb, 2018 @ 5:22pm 
Notify me of any techs which do nothing, I'll make sure to fix the problem and update the file.