Garry's Mod

Garry's Mod

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DarkRP - Realistic Pickpocketing Swep
   
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Content Type: Addon
Addon Type: Weapon
Addon Tags: Fun, Roleplay
File Size
Posted
134.800 KB
28 Jan, 2018 @ 9:29pm
1 Change Note ( view )

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DarkRP - Realistic Pickpocketing Swep

Description
Discontinued support. As of March 2nd, 2024, the script still functions as intended. Might need to remove the lines where the texture explodes or replace them yourself. Sorry! More information, please join by simply clicking - https://adarkrp.com/play

Features
Click to start pickpocketing

SLAM pose but with overridden aim and head poseparams.

While pickpocketing, if target faces you (view ang diff < 90 degrees) then pickpocket will fail.

If the target leaves your aim/distance (by either walking away or by you moving away, anything that takes your aim off the victim or that takes you outside of arm's reach), then pickpocket will fail.

When you're getting pickpocketed you don't know about it, but you can do a few easy things to avoid it; Turn around, walk away, or run away.

If you're the pickpocketer then you have to do a few things for the duration of the pick in order to have success; Stay aiming at your victim for the full duration of the attempt; Stay within arm's reach of your victim for the full duration (~1 meter) and Stay roughly behind or out of view of the victim (stay behind or to the side, obviously can't be in front of the person)

If your victim moves, it's not an automatic failure IF you can react quick enough and follow their movements nearly perfectly (which is hard but not impossible)

If you succeed, you hear a little sound and take a random amount of money from them then a little while later they get a chat message that notifies them of the loss (you feel as if you're missing whatever)

If you fail, they get a notification that someone tried to pickpocket them

Cops within range and sight will get a chat msg that they witnessed Pickpocketers Name trying to pickpocket Victims Name

While you have the SWEP out, you just have the normal pose just like keys or pocket and such when you start pickpocketing, you go into the sneaky pose.

When you succeed, you do the grab animation and then quickly revert to the normal pose.

The timed notification for the victim is configurable, the cash amount is configurable, the cop jobs and cop distance is configurable, the pick time is configurable.

Client side 'money explosion' effect.


Footage
https://i.gyazo.com/93c1e80caeb7c0a909c38d689ee8ee75.mp4
https://i.gyazo.com/9e8211908038e5b1fab00248d6dbda3d.mp4
https://i.gyazo.com/80636a5460228a2f662164b90d5b21d8.mp4