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Also after new update its not using NormalMap anymore, material works itself with detail normalmap from CT, but i'll look into it and probably until tomorrow it will be updated if problem comes from this weapon
Content/SeriousSamHD_TSE/Levels/TSEUltimate3/3_03_DarkvalVillage.wld: Content/SeriousSamHD/Models/Weapons/XM4500PlasmaGun/HD_XM4500PlasmaGun_Item.mdl: Content/SeriousSam3/Models/Weapons/XM4500PlasmaGun/XM4500PlasmaGun_ForItem.mdl: Content/SeriousSam3/Models/Weapons/XM4500PlasmaGun/Sources/XM4500PlasmaGun_Mesh.bmf: Cannot open file Content/SeriousSam3/Models/Weapons/XM4500PlasmaGun/Textures/Body_LM.tex
Did you update/resave the weapon after the November patch to avoid errors? If not, could you please do so?
Thanks in advance.
- Improved Sprint Animation
- The screen shake when you shoot is decreased with 0,5
- Added lightmap
- Added different kind of normal map & illumination
# Gameplay
- The gun shoot faster