ENDLESS™ Legend

ENDLESS™ Legend

71 ratings
Hyrule 2.0
   
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TYPE: Extension
CONTENT: Maps
Tags: UGC
File Size
Posted
Updated
9.212 MB
31 Dec, 2017 @ 4:07am
29 Jan, 2018 @ 7:43pm
6 Change Notes ( view )

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Hyrule 2.0

In 1 collection by TheT00nLink
T1m0shi's Map Pack
3 items
Description

Map Features:

- Lots of regions to conquer and explore such as The Great Hyrule Forest, Zora's Domain, Death Mountain, Gerudo Desert, and more!
- Balanced resources for fun play against AI or in multiplayer
- Accurate to the game! (Actually sat with my Switch going over each zone)
- Many hours invested into creating immersive details while maintaining playability.


Thanks for those who enjoyed my earlier maps and I finally have a map that I feel satisfied with, and I hope you will too!

19 Comments
TheDemonBynx 24 Feb, 2020 @ 6:02pm 
Wow. this brings me back. Great job! :D
Thanks a lot
Baka Racker 8 Aug, 2018 @ 3:09pm 
Excellent map, thank you for your hard work!
lucie 9 Feb, 2018 @ 9:42am 
very nice !
♛AI♚ 4 Feb, 2018 @ 10:07am 
Excellent word
Grem 29 Jan, 2018 @ 8:34pm 
Excellent. I'll have feedback another day.
TheT00nLink  [author] 29 Jan, 2018 @ 7:46pm 
Good news, I fixed the towers issue, and there may have been a ruins issue as well that should now be taken care of. I added some of those backdoors and uploaded it as Hyrule 2.1, so check that out and see how that feels! I'm getting closer to finding Tempest content so stay tuned!
TheT00nLink  [author] 29 Jan, 2018 @ 6:04pm 
Welp, found out you can't build towers on my other map either. I wonder if it's an issue with the tileset- also I coulnd't find any Tempest tile sets so I might not even be able to implement that any time soon :(
Grem 29 Jan, 2018 @ 5:01pm 
Strange, I didn't find any options for towers. And yes, some backdoors would be good; a good system would be one entrance with a foundation, and a backdoor without a foundation but a bit distant from the ideal settlement locations. While I get the Tempest bit, I think this is a good map for ocean play, since we don't often get such clearly delineated coastline. The only other problem, likely outside of your purview, is that the AI has great difficulty expanding and tends to sit in their capitol instead.
TheT00nLink  [author] 29 Jan, 2018 @ 4:38pm 
Awesome, thanks for your feedback Gremlin! That is strange with the towers because I have at least 2-3 foundations per region. I may introduce "backdoors" to those regions in order to apply more balance, so we'll see. And the ocean thing is just because this was my first map and haven't figured out how to use Tempest tools for the ocean foretresses etc. That will possibly come in the future, but I wanted people to focus on the land and land-based combat since we don't really do much in the ocean in the legend of Zelda. (Not including Windwaker because this is BotW haha)
Grem 29 Jan, 2018 @ 2:44pm 
I greatly enjoy the map, but there are a few small issues. First is that one cannot build Towers due to lack of tower foundations. Second is that, while the chokepoints are nice, it's a bit much to have only one entrance each for the Gerudo and Tabantha regions. Granted this is partially the fault of Endless Legend for having no way to bridge 1 tile water or empty space gaps. Third is that the oceans are not Tempest compliant it seems.