Zombie Panic! Source

Zombie Panic! Source

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Bloody Winter
   
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Game Mode: Objective
File Size
Posted
13.411 MB
14 Dec, 2017 @ 7:21pm
1 Change Note ( view )

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Bloody Winter

Description
Map version - 3.0

Simple objective map in style of surviving for 10 minutes.
Last version was released 8 years ago. So I invested some time in this one, instead of simple port. Also good timing, zp:s 3.0 is out and christmas is coming soon.
Changelist from old versions:
- Optimized / better performance
- Visual rework + cheap skybox (better than those ugly ice walls)
- Reworked area of play / Old houses got new stuff + New house and hiding spots

I don't think there is need in porting old versions, cause this one is better in every aspect. If you find any bugs or glitches, report here. Good luck & Have fun.
2 Comments
Ordnance Donkey 19 Feb @ 1:01am 
Missing addoninfo.txt, server cannot mount addon.

Create addoninfo.txt and add the following text:
"AddonInfo"
{
"title" "Bloody Winter"
"description" "Simple objective map in style of surviving for 10 minutes."
"version" "1.0"
"author" "NaVy"
"authorSteamID64" "76561198000514489"
"type" "map"
}
Silence 24 Apr, 2021 @ 6:53pm 
Hello NaVy,

ZPS has been updated to 3.1 and a few changes were made that affect your map:

- Some textures are missing due to the update as some base textures were moved.
- Some models seem to be invisible/missing.
- The entity item_healthvial is now item_pills
- The barricade system changed. Barricade hammers are a melee weapon that require ammo to place boards. A separate entity, item_ammo_barricade or item_ammo_barricadepile, has to be placed within the map now.
- All movable prop_physics/prop_physics_multiplayer entities are set to breakable by default now. So stuff like blue shelves or couches will need to be set to unbreakable in the entity's options.
- Workshop addons require the addoninfo.txt in order to play the map. There is a ZPS guide on Steam with info about this titled "[W.I.P.] Creating maps for ZPS 3.0 and above" (its at the end of the guide).

These are just some of the things that currently affect your map that I noticed. There might be more that I did not see.