Don't Starve Together

Don't Starve Together

31,447 ratings
Simple Health Bar DST
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File Size
Posted
Updated
751.551 KB
21 Nov, 2017 @ 7:13am
17 Sep, 2022 @ 7:25am
24 Change Notes ( view )

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Simple Health Bar DST

Description
Click for DS Version

Click for OLD Version if the new one crashed

A simple health bar!
It will be displayed in the combat status automatically.
(It will not be displayed when the game is just loaded !!!!!!!!!!!! don't tell me the mod no longer works because of that!!!!!!!)


Click the icon to open setting window!
The icon and the window is DRAGGABLE! If they overlap other UI, just hold mouse left button and drag it to somewhere else! The position of it will be saved automatically!
You can also press H to toggle the window! The hotkey can be changed!
If you disabled the icon by mistake, enter 'shb.reset()' in console to reset settings!

You can choose the healthbar style you like:
  • Standard:
  • Simple:
  • Shadow:
  • Claw:
  • Heart:♥♥♥♡♡
  • circle:●●●○○
  • square:■■■□□
  • diamond:◆◆◆◇◇
  • star:★★★☆☆
  • Or it can be hidden.

Health value can be hidden too.

Position:
  • Bottom: under the bottom of character
  • Overhead: over head of character
  • Overhead2: health value is inside the healthbar

Color:
  • Dynamic: change with health percentage.
  • Dynamic_dark: darkened version to make it a little bit lore-friendly.
  • Dynamic2: change with mob hostility.
  • And other solid colors

Click for Change Log

Credits:
Thanks tinywolf for Korean translation.

If you like this mod, don't forget to hit the button. THX!


This is a server-side mod. I want to make a client version, but it seems that there is no way to make it a client-side mod for now.
So don't ask me to make a client version. Ask KLEI to sync health for clients first.
Since it is a server-side mod, this mod does not work in the Forge or the Gorge.

If you see "???" instead of the healthbar symbols, disable small textures!

Post the crash log if you run into crashes! The log is usually in Documents\Klei\DoNotStarveTogether\ folder. Search "server_log.txt" or "client_log.txt". Or you can just post the crash screenshot.
Popular Discussions View All (19)
15
7 Oct @ 9:25pm
洞穴崩溃的兄弟们看过来
你看我头大不大
3
19 Mar @ 11:17pm
报bug,猜测与Insight模组有关
Session
6
4 Dec, 2024 @ 8:23am
this mod makes it so that planar damage is gone
lord spunk jr. XI esq. (he/him)
1,363 Comments
Chi丶 1 Oct @ 12:02pm 
123123
云泥之别 27 Sep @ 3:18am 
这个 mod 太容易引起洞穴崩溃了(虚空面具生物导致),为什么没人二开搞个新的修一修,是因为这个 mod 源码混淆了吗?
DangHoangPhuc 24 Sep @ 11:34am 
Error when Wendy use fast regen elixir to abigail


attempt to compare nil with number
LUA ERROR stack traceback:
../mods/workshop-1207269058/modmain.lua:1 in (method) DoDelta (Lua) <1-1>
_LNhT = table: 000000008C89B8F0
_Mj9J = nil
_Xdbn = true
_L5nR = ghostlyelixir_fastregen_buff
_qXbd = nil
_IJ4u = nil
_j9Ve = nil
arg = nil
../mods/workshop-3235319974/scripts/main/prefabpostInit.lua:887 in (field) TICK_FN (Lua) <886-888>
inst = 207062 - ghostlyelixir_fastregen_buff (valid:true)
target = 203176 - abigail (valid:true)
scripts/prefabs/ghostly_elixirs.lua:459 in (field) fn (Lua) <454-464>
inst = 207062 - ghostlyelixir_fastregen_buff (valid:true)
target = 203176 - abigail (valid:true)
Rakı 12 Sep @ 5:56am 
nice
Michell3 9 Sep @ 4:41pm 
top
億KiotheCloud四 25 Aug @ 5:47am 
If anyone is interested on an alternative Health indicators by unpaleness is ur bet considering this mod hasnt been updated since 2022 i dont see it being fix anytime soon.

https://steamproxy.com/sharedfiles/filedetails/?id=3424494226

havent gotten a crash so far in my caves after using the mod above.
億KiotheCloud四 25 Aug @ 5:44am 
Confirm caves constantly crashes once rifts are open with this mod on
der Schatz 20 Aug @ 10:46am 
A example of logs of command until nil value

[00:19:38]: [(*) der Schatz] ReceiveRemoteExecute(c_find("shadow_thrall_parasitehat"):Remove()) @(44.64, -508.88)
[00:19:45]: [(*) der Schatz] ReceiveRemoteExecute(c_find("shadow_thrall_parasitehat"):Remove()) @(44.64, -508.88)
[00:19:56]: [(*) der Schatz] ReceiveRemoteExecute(c_find("shadow_thrall_parasitehat"):Remove()) @(44.64, -508.88)
[00:20:08]: [(*) der Schatz] ReceiveRemoteExecute(c_find("shadow_thrall_parasitehat"):Remove()~) @(65.55, -509.11)
[00:20:08]: attempt to call a nil value
der Schatz 20 Aug @ 10:44am 
There is a problem with Void Masqued mobs too

It can use the following comand a couple times to eliminate temporary the problem

c_find("shadow_thrall_parasitehat"):Remove()

They respawn, so the caves back to crash
Ngân Thanh 20 Aug @ 9:44am 
Still blocking cave, and the game will be disconnected when Giant Worm appears !