Total War: SHOGUN 2

Total War: SHOGUN 2

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No Mans Land - A WW1's Map
   
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File Size
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4.290 MB
11 Jan, 2013 @ 10:02pm
1 Change Note ( view )

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No Mans Land - A WW1's Map

In 1 collection by Bohenno
World War 1 Maps
4 items
Description
A devastated region where trenches are the home of the soldiers and craters are the only safe place on the front.

FREQUENTLY QUESTIONS:

- How do I download it?
Answer: Click on the Subscribe button, the green one, and have fun!

- How do I get this different units with bayonets?
Answer: Subscribe the Radious Units Mod for Fall of the Samurai.
Link: http://steamproxy.com/sharedfiles/filedetails/?id=99423711&search
47 Comments
the loyal soldier 28 Jul, 2024 @ 3:45pm 
how to get it map in game I cant find them either in the mod loader nor the custom battle land battle thing could you help? and i cant find anything about on discussions so please help? thanks
chukops 14 Apr, 2019 @ 4:54am 
☻/ This is Bob. Copy and paste him
/▌ all over the workshop
/ \ so he can take over (You are welcome)
mona 6 Apr, 2019 @ 8:33pm 
☻/ This is Bob. Copy and paste him
/▌ all over the workshop
/ \ so he can take over (You are welcome)
J.V. Stalin 3 Oct, 2017 @ 10:20am 
☻/ This is Bob. Copy and paste him
/▌ all over the workshop
/ \ so he can take over (You are welcome)
Mr Nic 17 Mar, 2017 @ 2:58pm 
Don Hulio what do you mean in multiplayer is there a pvp thing you can do with out the campain
Tony Tortilla 14 Dec, 2016 @ 3:42am 
It's a nice map, but I can't find it in multiplayer, can someone help?
russian_kiIIer 5 Jun, 2016 @ 10:42pm 
I agree with what mvm said.
Matt 16 Oct, 2014 @ 8:25pm 
(1 of 5)
I tried all of your WW1 maps and I liked them, they have a lot of potential. However, I do have some constructive criticism for you to consider:
Matt 16 Oct, 2014 @ 8:25pm 
(2 of 5)
- All of your maps are way too big. If they were even half that size they would be much more playable. Trenches in WW1 were not that far apart (with respect to the ranges of the units). Trench warfare typically consisted of a man in a trench shooting at another man in a trench where trenches are available it is usually single side. With that much space between them enemies can easily walk around the defences. Cutting out the space between the trenches can help you scale down your map to a more reasonable size.
Matt 16 Oct, 2014 @ 8:25pm 
(3 of 5)
- Trenches and craters typically only allow units to face only one direction, they should allow units to face all available directions otherwise they can easily be flanked by enemy units. While I can see what you were going for, as you push an enemy back you should be able to use their own trenches against them. Fixing this aspect can give the map much more flexibility, making it more interesting and more challenging.