Contraption Maker

Contraption Maker

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Golden Escape
   
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Level Type: Puzzle
File Size
Posted
Updated
49.572 KB
4 Oct, 2017 @ 8:03pm
17 Dec, 2017 @ 8:34am
2 Change Notes ( view )

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Golden Escape

In 1 collection by wildgoosespeeder
WGS's Contraption Maker Puzzles
90 items
Description
The gold balloon is stuck on the alien planet by the vicious white and orange beasts! Help the gold balloon escape the alien planet by distracting the alien creatures so it can bring back valuable data to home base!
9 Comments
wildgoosespeeder  [author] 17 Dec, 2017 @ 8:41am 
Thumbnail is fixed and brickey.8's exploit no longer works. :steammocking:
wildgoosespeeder  [author] 15 Oct, 2017 @ 7:52pm 
I did notice the cat loophole before October 15th, but I figured I'd wait until Kevin fixed the thumbnail previewer. Kill two birds with one stone. The only issue fixing it is there is no "vision guide" like there is for lasers and gravity parts, so my fixes will be a little bit of frustrating trial and error.

For Kevin:
Test an unlocked rope with two or more locked pulleys and have conveyer belts and belts unlocked. That's what thumbnail I got before the October 15th update. Also, is the thumbnail generator a separate process? If so, why not just take a screenshot of "test mode" where it only gets things within the playfield and what is in bounds (inside the black rectangle that can be resized)?
brickey.8 15 Oct, 2017 @ 7:34pm 
This is a really cool puzzle! Way more creative than what I did for the new parts.

https://youtu.be/wRmjMTVxg_Y
Sadly you can skip major chunks of the level with very, very careful part placement (it's harder than it looks from the video). For starters I suggest one extra tile of wall to stop people from placing the can opener close enough for the cat to see it without Tinker. Not sure what you could do about the right half without locking any of the parts that'd make it obvious.
Kevin Ryan  [developer] 15 Oct, 2017 @ 6:58pm 
I'll take a look at this puzzle tomorrow.
Kevin Ryan  [developer] 15 Oct, 2017 @ 6:57pm 
Hmmm... fixed the bug (I thought). Just testing now -- made a puzzle with rope going through pulleys with various unlocked pulleys rope doesn't show up unless it and all pulleys are locked.
wildgoosespeeder  [author] 15 Oct, 2017 @ 6:03pm 
The October 15th update has been deployed and I tested a separate workshop submission. Bug doesn't seem to be fixed.
wildgoosespeeder  [author] 4 Oct, 2017 @ 8:49pm 
Thanks! :steamhappy:
Kevin Ryan  [developer] 4 Oct, 2017 @ 8:45pm 
Thanks! Got it. Aim to get fixed by the October 15th update. Maybe sooner, but can't promise.
wildgoosespeeder  [author] 4 Oct, 2017 @ 8:17pm 
Please ignore the thumbnail. I believe recent updates broke the thumbnail creator, exposing where to place belts and ropes. :steamfacepalm: I have reported to Game Dev Castle (I hope).