STAR WARS™ Empire at War: Gold Pack

STAR WARS™ Empire at War: Gold Pack

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Stargate - Empire at War: Pegasus Chronicles [Open Beta]
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File Size
Posted
Updated
13.610 GB
24 Sep, 2017 @ 1:09pm
23 Mar @ 9:39am
59 Change Notes ( view )
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Stargate - Empire at War: Pegasus Chronicles [Open Beta]

Description



About:
"Stargate - Empire at War: Pegasus Chronicles" is a total conversion of the popular "Star Wars Empire at War: Forces of Corruption". All currently available factions will be replaced by other factions of the Stargate-universe. The mod encompasses:
  • 4 playable species: The Tau'ri, the Goa'uld the Wraith and the Asurans (space skirmish only)
  • Lots of other, independent species such as the Replicators, the Asurans, the Aschen and many more
  • Countless new ships and planets
  • New and completely reworked sounds, animations and effects
  • Numerous new and unique multiplayer maps, including a new wave mode
  • Reworked galactic AI
  • English and German localization and sounds
  • Galactic Conquest ("Pegasus Prelude", "The Alliance of the System Lords" & "Stargate Galaxies")
  • Ground Skirmish

This version is the most recent version availible. Because it is a Beta version it allows you to test new features at the expense of possible crashes and balancing issues. In this version we will continue to fix bugs until they are ready for the stable branch of our mod.

Stable version:
The stable version of our mod is available here: http://steamproxy.com/sharedfiles/filedetails/?id=1126880602

Useful links:
FAQ: Link[www.stargate-eaw.de]
Wiki: Link[stargate-eaw.de]

Join our public discord server to coordinate matches and chat with the developers:
Link[discord.gg]

How to play:
Subscribe to our mod, make sure to let the download finish (see your Steam download manager, it'll say at the bottom of your Steam client), then launch Forces of Corruption. Once ingame, go to the Options menu, then Mods, and enable it from there.

If this is not working you can try to launch the mod via the steam launch options by changing them to "STEAMMOD=1145741406" without the quotation marks.

If you are not using the Steam version you will need our launcher, see here.


What content of the ground skirmish can you expect in the open beta? This first version of the ground skirmish contains 7 skirmish maps on which you can battle the AI or friends as Tau'ri, Goa'uld or Wraith. The first two factions are completely done while the Wraith still require some tweaking. But that’s what a Beta is for after all, isn’t it?

Here’s a list of the main features you can expect in the Ground Skirmish Beta:

- We got 40 unique ground units over all three factions - all of which are based on units featured in the series. (In case of the Wraith we had to invent some units though)
- 15 additional hero units: 6 heroes for Tau'ri, 5 for the Goa'uld and 4 for the Wraith
- 30 new base building models: Around10 for each faction, each with neat construction animations and damage models
- Completely new set of offensive and defensive turrets for all three factions
- Amazing new animations for each unit and many buildings
- Special Jaffa units with retractable helmets – just like in the movie
- Unique features such as shield MALPs, Thor’s chariot, the Tacluchnatagamuntoron (congrats if you know what we are talking about without googling it:)), or Transportation Rings which allow you to instantly travel to distant locations on many maps
- Brand new walker vehicles for the Wraith that should catch the spirit of overall Wraith style very well
- Many new “made from scratch” special abilities that are faithful to the series
- Sound effects and music taken directly from the series for the most immersive experience
- Stargate-based ground maps that were made with care to faithfully re-create iconic locations from the show. For Tagrea alone we created around 50 individual building types, including a fully animated train and the Gun Balloons that surrounded Prometheus.
- 7 ground skirmish maps total and more on the way, which will be added later
- Exceptionally stable performance especially in multiplayer – say goodbye to synchronization errors!

Yours,




[www.facebook.com][stargate-eaw.de]
Popular Discussions View All (41)
24
28 Apr @ 12:50am
Discussion,New playable species Ori, Alterans(Ancients) , Asgard , Replicators and Asurans(Galactic Conquest ).
秋分日的鼠
134
16 May @ 7:02pm
PINNED: Your experience with the open beta
klon116
10
23 Oct, 2024 @ 1:55pm
No asgard weapons on BC304
Jack43
821 Comments
archlovescats 1 Jul @ 6:21pm 
What do you mean the void?
H #greg 1 Jul @ 11:00am 
help, i think i sent SG-1 and selmak to the void
Swinky 25 Jun @ 4:16pm 
will the asurans or replicators ever be playable in campaign ?
Marellus 24 Jun @ 4:29am 
Just had it happen again - once again it popped when Anubis took Oran if thats any help
dean66683 23 Jun @ 10:21am 
here's a new one. just liberated M4F788 (wraith void side) and sg1 didn't die but after liberation they aren't there, not even top right with a re spawn count down. also had a wraith 'generator' but that then just disappeared.
Marellus 21 Jun @ 8:35am 
It seemed to happen when Anubis took Oran - though it might just be random as i've gotten it other times in older versions
Marellus 21 Jun @ 8:32am 
How do I fix getting random freezes?
HardTek 7 Jun @ 8:15am 
:):steamthumbsup:
RedLink1029 4 Jun @ 8:10pm 
@titanius anglesmith The Tau'ri have "useless" abilities because its accurate to the show, if you ever seen it. The other factions all have superior tech and greater numbers than the Tau'ri did. They were always at a disadvantage. Their advantage was their smaller numbers and strategy in overcoming all odds.
Hurt Cobain 29 May @ 1:03pm 
can you use stargates to retreat in ground battles?