Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

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Diadochi: Seleucia et Cyprus
   
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Tags: mod, Units
File Size
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145.140 KB
4 Sep, 2017 @ 1:36pm
12 Oct, 2017 @ 11:42pm
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Diadochi: Seleucia et Cyprus

In 1 collection by The K Dog
For Greeks Not Geeks
4 items
Description
This bloody mod adds 3 new land units to Cyprus, Sardes, and the Seleucids. The units added are:

Diadochi Picked Cavalry(Heavy Cavalry)

Diadochi Golden-Shield Hoplites(Very Heavy Hoplites)

Diadochi Syrian Elephants(Well... Elephants)

All three are made to be historically accurate. The Seleucid Empire did make a contingent of specially selected cavalry chosen from greek settlers, show off ten thousand hoplites bearing golden shields in a parade, and the elephants of Syria tended to be slightly larger than typical Indian Elephants, even though these Western Asiatic beasts were less commonly employed in battle (really I just wanted a recruitable version of Syrian elephants, but they do have a few differences compared to other elephant units). These various units are available both as generals' units and can be recruited from military chain buildings. I also enabled Cyprus to recruit Galatian Royal Guard and obtain them as a general's unit (the same goes for the Sardes with Aspis Companion Cavalry). The mod also adds two naval units of Levy Thureos Spears.The first is a just small dieres available to the Seleucids and Cyprus, whilst the second has fire pots, but is only available to Cyprus. One more major aspect of the mod is that it unlocks a plethera of previously unrecruitable units from the base game for the Seleucids, Cyprus, Sardes, and even Pergamon. I did. of course, aim to make these availabilities historically accurate as well. The unlocks are different for each faction so... I'll let the ppl have fun finding out what they are! :D

P.S. If you feel a bit too lazy to try and discover if a certain unit... or units are made playable for a faction you can ask me and I can answer... if I'm not feeling too lazy :P
8 Comments
The K Dog  [author] 25 Jul, 2018 @ 3:46pm 
Nah its an update conflict, I think. Doesn't require dlc btw ;)
michalooo 21 Jul, 2018 @ 8:03pm 
Does this require any DLC? Units are missing textures, not sure if this is a mod conflict or something else...?
The K Dog  [author] 20 Dec, 2017 @ 11:20pm 
Ya... I know that this mod and all the other mods I have made up to this point have been outdated by the PaP patch. If you still wanna use any of the mods adversly affected than go to Rome 2 in your games Library right click on Rome 2 then go to properties then go to Betas then set the game to the "Patch 17" version. This pretty much sets the game back to its form before the Empire Divided dlc was released. So uh... hope the people still enjoy the mods Ive put out there! :)
The K Dog  [author] 10 Oct, 2017 @ 8:50pm 
Hope u hav funn! :D
MANWHATADONGA 10 Oct, 2017 @ 3:44pm 
Thank you for mod give it a go next Seleucids campaige.
The K Dog  [author] 9 Oct, 2017 @ 10:22am 
yooo
The Ginger Baron 9 Oct, 2017 @ 10:20am 
eyyy
The K Dog  [author] 6 Oct, 2017 @ 11:59pm 
Yo ppl, if ya got sometin on ur minds then ya know... "SPEAK AND TRY TO MAKE SENSE!" :3