Arma 3
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Chernarus 2035
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Data Type: Mod
Mod Type: Structure, Terrain
File Size
Posted
Updated
1.269 GB
17 Aug, 2017 @ 2:12pm
6 Jul, 2018 @ 3:04pm
25 Change Notes ( view )

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Chernarus 2035

In 1 collection by Crazy Mike
Exile Apocalypse Client Mods
14 items
Description
This mod is no longer being developed by me.

APL-SA Licensed
https://www.bistudio.com/community/licenses/arma-public-license-share-alike

Chernarus 2035 is the Eastern area of the fictional country of Chernarus, the arma 2 map. This mod aims to be a slight re-master and overhaul to some locations of Chernarus in line with the original terrain. The terrain size has been increased from 225km2 to 419km2, a number of new islands large and small have been created off the coast of Chernarus, ranging from a Nuclear Power Plant to a large island with an airfield a some small settlements, to nearly a dozen smaller islands to fill in the gaps.


The world name is below if you need to know what it is.
chernarus_2035

The addon name is below if you need to know what it is.
map_sz_fall

Other notable features:
-Overhauled Grass Configs & Textures
-Beautiful Lighting, Sky, and Cloud Configs
-Many structures have added interiors by Argument and myself
-Utes Island + Chernarus merged
-Post-Catastrophe Setting (Garbage and abandoned vehicles)
-Nuclear Power Plants
-Swamp areas
-A large landmass expansion in the eastern ocean is being worked on

Contributions:
Argument
Torndeco
Asterisk
Anixon
Hololand


This mod originally was named "South Zagoria Terrain"
Popular Discussions View All (2)
23
5 Nov, 2022 @ 1:30pm
Report Bugs
Crazy Mike
7
14 Feb @ 1:48pm
DayZ SA Support
Space
515 Comments
Snoot 8 May @ 4:52pm 
GSC Game World has allowed the use and modification of all assets published in the original trilogy for modders and developers to use.
petrtlach 14 Mar @ 1:51pm 
hmm, stole models from STALKER
OneBadger51 3 Mar @ 11:44am 
Okay, so I noticed that this only happens when Ravage is turned on. Don't know why.
Weird bug imo
OneBadger51 3 Mar @ 11:34am 
The map doesn't have any ambient sound whatsoever, even when it's raining. The only sounds that do work are thunder sounds. (The footsteps and other sounds work, just not the ambient nature sounds). But considering that you moved to DayZ and your last mod was updated a year ago, this is probably never getting fixed. Great and atmospheric map tho, gotta give you props for that
GEC829 17 Nov, 2024 @ 4:42pm 
The building are white I don't know if that is my game or what.
Axle 11 Oct, 2024 @ 10:40am 
RunForRest 30 Sep, 2024 @ 12:14pm 
Oh thats whats causign that, i was wondering for quite some time now
Darth Siffmaul 30 Sep, 2024 @ 11:41am 
The mod breaks the HDR settings. You'll be only able to select low, if this mod is loaded.
Mira 2 Sep, 2024 @ 2:48am 
As Lyko said. The debris on road is extreme pain in the ass, AI always gets stuck in that. Also many stuff is missing from the original Chernarus.
Bud Liteyear 31 Aug, 2024 @ 10:37am 
:)