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My main hope is a few people will get inspired to try their own scenarios. Just alter the repair/dock/gps scripts, the starting ship, and GPS locations. I'll be trying another harder scenario rather than modding this much more.
It appears I did forget a crucial link at Mars, maybe lost between saves. I'm in the process of tweaking a few things as well.
1: The point of an escape pod is accessible quick emergency exit. This pod is on the far side of a locked door, with the correct tool to break out unavailable, and it requires precision undampened jetpack maneuvering in planetary gravity at high speed to access the cockpit. Also, does it even have sufficient power? I didn't really have time to check before failing to clear the damaged ship and being swatted out of the sky — possibly because it did not have sufficient power.
2: Rifles work better with the correct ammunition, which is a bit important when you're under wolf attack every two minutes. The drill only goes so far in terms of defence...