Starbound

Starbound

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Expanded Status Pod Effects
   
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513.539 KB
16 Jul, 2017 @ 8:10am
13 Jun, 2019 @ 6:47pm
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Expanded Status Pod Effects

In 2 collections by Azure Fang
Azure Fang Server Modpack
268 items
Azure Fang's Starbound Mods
63 items
Description
The Status Pod... Could heal you, could poison you, could throw pixels at you, could seed the ground with diamonds. But after a few activations, you've seen just about everything it has to offer, which quite frankly isn't very much.

This mod aims to correct that by expanding the effect and ore seeding capabilities of the Status Pod. Current improvements include:
  • Rebalanced vanilla ore seeding: In vanilla, silver could only happen on Tier 3+ and above worlds, while gold could only happen on Tier 5+, even though they are all on Tier 1 ore lists. This mod moves silver and gold down to Tier 1 to match the vanilla spawn lists. Diamond, vanilla spawn at Tier 5, was left unchanged.
  • Adds all vanilla ore types at appropriate tiers (and above):
    • Tier 1: Coal and Iron
    • Tier 2: Tungsten
    • Tier 3: Titanium and Prism Shards
    • Tier 4: Druasteel
    • Tier 5: Aegisalt, Ferozium, and Violium
    • Tier 6: Solarium
  • Fixed and enabled existing status effects that were commented out or never finished in vanilla files:
    • Rage: Same as Orange Chemists and Tonauac's blessing
    • Run Boost: Same as Green Stim Packs and Green Chemists
    • Low Gravity: Same as food made from Alien Fruit
    • Glow: Same as Yellow Stem Packs and Chemists
    • Bouncy: Causes the player to bounce off walls and floors on contact - negates falling damage, but can make platforming difficult (not everything in the Pod has to be 100% positive!)
  • Added additional effects, positive and negative:
    • Thorns (positive)
    • Nova (positive)
    • Swim Boost (positive)
    • Wet (negative)
    • Overload (incorrectly known as Electrified, negative)
    • Frost (negative, Tier 2+)
    • Tar (negative, Tier3+)
    • Slow (negative, Tier 4+)
    • Slime (negative, Tier 5+)
    • Doomed (negative, Tier 6)
  • Minor bugfix: Nova in vanilla is incorrectly displayed as "thorns" - this has been corrected to "Nova". This is purely cosmetic.

In vanilla, Status Pods have a positive effect chance of 57.1% for Tier 1-2, 62.5% for Tier 3-4, and 70% for Tier 5-6. This mod changes that balance to ~76% at Tier 1, scaling down to 71% at Tier 6, giving early exploration a small bonus. Take this into consideration if you feel this is unbalanced.
Popular Discussions View All (1)
0
16 Jul, 2017 @ 11:12am
PINNED: Effect Testing
Azure Fang
11 Comments
Zalpha 25 Oct, 2019 @ 12:24am 
Great mod, thanks for making it and sharing it with us.
WaningCrescent 3 May, 2018 @ 8:43pm 
i think you should include the random fountains in this mod as well because they operate exactly like status pods and share the same scripting

you can obtain the random fountains legitimately through oasis vendors, but currently there is a scripting oversight that breaks them.

i made a mod a while back intended to repair the random fountains myself, which you could borrow the fix from https://community.playstarbound.com/resources/random-fountain-fix.4883/

when they changed status pods to have a sound effect, they neglected adding one to the animation file for the fountains which uses the exact same scripting. and they fail to operate because the lua can't find a sound for it to play. the fix is as simple as adding a sound effect to the animation file(as i did in my mod)
Syrett 22 Dec, 2017 @ 3:00am 
hi! this is finally giving me a reason to open them again. since i stopped, even with modded characters, i mean, i didnt need to do it
Azure Fang  [author] 20 Jul, 2017 @ 3:39pm 
@raydragonmaster34
If you're still following these comments, your Movable Status Pods mod has arrived: http://steamproxy.com/sharedfiles/filedetails/?id=1083871617
raydragonmaster34 19 Jul, 2017 @ 5:43am 
cool, I'll be sure to keep a look out for those.
Azure Fang  [author] 19 Jul, 2017 @ 5:33am 
@raydragonmaster34
I'm actually working on a couple versions of moveable pods and craftable pods, so keep an eye open :)
raydragonmaster34 19 Jul, 2017 @ 2:33am 
Really cool changes, Though would be nice if i could finally find a mod that gives the option for moveable pods, Since they made those decorative items with both big and small pods sitting on shelves i'd been hoping to make a room decorated with several of each of the pod items in Starbound.
Ω Spriggan Ω 18 Jul, 2017 @ 4:59pm 
time it NOT read any of the new status effects and get mad suprised when it drops a nuke or something violently exciting. >:)
Cidjo 17 Jul, 2017 @ 7:59am 
cool mod :D
Azure Fang  [author] 16 Jul, 2017 @ 11:00am 
Updated