RimWorld
861 rating
Health Display
18
11
4
2
5
2
2
3
2
2
2
   
Penghargaan
Favorit
Difavoritkan
Batalkan favorit
Mod, 1.5, 1.6
Ukuran File
Diposting
Diperbarui
2.174 MB
11 Jul @ 10:07am
24 Sep @ 12:27pm
14 Catatan Perubahan ( lihat )

Berlangganan untuk mengunduh
Health Display

Deskripsi
About
Provides a more visual and interesting UI on top of the Health tab, allowing you to visually see the status of your colonists, animals and mechanoids. It's designed to be lightweight and fit the theme of Rimworld's UI and animals. This does not replace the main Health tab, and can be minimised at any time.

Please rate and favorite!


Features
  • It separates information into multiple layers, so you can check their organs and bones separately, as well as listing the current health effects.
  • It displays the current blood volume of the colonist or animal, as well as current health effects.
  • It provides a current health status of the colonist, telling you the severity of their health.
  • Visually distinct genes such as tails and ears are display. The textures are still in progress, so not all are present
  • Supports all humans, animals and mechanoids. Textures for all animals are still in progress: (9/113) completed

Performance
This mod has minimal performance impact, and has been designed from the ground up to use as little VRAM and CPU as possible.

Compatibility
This mod was built to be as lightweight and compatible as possible. Any custom races will simply leave the UI minimized. Custom health effects should display with default icons. Custom genes or body types will just use the default textures from this mod.

  • Nice Health Tab - The Health Display UI is hidden for Humans, but remains visible for animals (configurable in settings)

Updates Log here

Other mods






Sources
  • Project Hospital for many of the health icons
  • Various online resources for animal anatomy

Translation
  • Full English xml provided for easy translation
  • Russian translation by dabeyt
  • Send me your translations, github pull request or direct link

Forum[ludeon.com]
Github[github.com]

Support Me
[www.patreon.com]
[discord.gg]
[ko-fi.com]

173 Komentar
Affixe_martial 30 Sep @ 10:05am 
I have the same problem, but the mod is nice
Ivan_Karamazov 30 Sep @ 5:04am 
Great mod!
But in version 1.5, all creature limbs aren't displayed. Only the torso.
I have a lot of mods, so maybe that's the issue. I'm not sure.
jpinard 29 Sep @ 1:50pm 
God this is so good!
peanutman 25 Sep @ 4:29pm 
oh mah gawh, i have another mod like this, but this one works on animals and modded pawns? splendid.
alfn86 24 Sep @ 12:34pm 
Sam_  [pembuat] 24 Sep @ 12:22pm 
You can try and have taskmanager open on the side, see if the system is running out of RAM or something. If it's a mod conflict the only way I could narrow it down is with your mod list. Try and minimize the Health Display as well, see if the freezing still occurs. No UI is processed beyond the unminimize button, so that will tell me a lot about your issue.
alfn86 24 Sep @ 12:07pm 
@Sam_
probably it is conflicting with another mod...
I say that because my game is 6 naked caveman all using primitive tools
2 times I clicked on the health buttom and the game freezed and finished...
maybe it has something to do with other mod... since it is related with the click on the health buttom I linked the possibility to have something with this mod
but anyway, I will check here and if I get some new I will inform so everyone will be able to get more info
Sam_  [pembuat] 24 Sep @ 10:31am 
@alfn86 I've just tested combat between several hundred pawns and couldn't replicate any freezing. My mod only iterates through the currently selected pawn's data, it's body and hediffs, nothing at all runs on any other unselected pawn, so combat should not be a factor.

There could be something hediff, artificial part or body related from another mod that causes mine to hang too long somehow. It doesn't necessarily have to be health info related to cause an issue.

During my testing I did drop from about 80fps to 75fps with my UI open, but that is entirely expected. So it's possible if you have lower end hardware my mod crosses some performance threshold.
waow 24 Sep @ 2:59am 
There is a compatibility patch in the comments of anthrosonae
Peccatz 23 Sep @ 11:27pm 
The mod does not appear to be compatible with Anthro Race, shows "no data" for pawns. That aside, amazing mod, good job dude.