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Recommended
0.0 hrs last two weeks / 6.4 hrs on record
Posted: 11 Sep, 2024 @ 1:44am

Early Access Review
浅玩6小时下来的体验
全程贯彻 跑商赚钱,升级佣兵,跑更多的商赚更多的钱 的玩法,中间顺路跑一些小任务。
跑商主要玩法,通过携带商品增强道中小怪强度来限制玩家,大商人系统鼓励玩家构造一条交易链。
佣兵养成作为玩法之一,主要还是纯粹的数值成长,有组合但没那么重要,低稀有佣兵换高稀有度佣兵成长直接清空,这点有点难受。
总的喜欢简单跑商的玩起来比较有意思
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