1 person found this review helpful
Recommended
0.0 hrs last two weeks / 5,855.3 hrs on record (475.8 hrs at review time)
Posted: 19 May, 2020 @ 10:04am
Updated: 16 Apr, 2024 @ 9:22am

Hey Guardians, after sinking countless hours into Destiny 2, I gotta say, there's a lot to love about this game. First off, let's talk subclasses. Whether you're throwing Solar grenades, zapping enemies with Arc abilities, or tapping into the dark powers of the Void, it's all about that sweet, sweet creativity. And don't even get me started on the loadouts. The devs really knocked it outta the park with the variety of weapons and perks, making every firefight feel fresh and exciting.

Building your Guardian? That's where the real fun begins. From picking out the perfect armor set to min-maxing those stats, it's like creating a work of art. And let's not forget about the lore - it's like diving into a deep, immersive universe filled with mystery and intrigue.

But let's talk gameplay. Smooth, responsive, and oh-so-satisfying. It's no wonder Destiny 2's gameplay is some of the best out there. And with a boatload of content, from strikes to raids to seasonal activities, there's always something new to sink your teeth into.

And what's a Guardian without their fireteam, am I right? Nothing beats tackling tough content with your buddies by your side, whether you're taking on a raid or grinding through some endgame activities.

Now, with Subclass 3.0, we're seeing some serious power creep, but hey, it keeps things interesting, right? And while I'm stoked about some of the new gear they've introduced, I can't help but miss some of the old favorites they've vaulted.

Now, onto the gripes. The vaulting system? Yeah, not a fan. Losing some of our favorite activities and raids just feels like a gut punch. And some of those seasonal activities? Let's just say they could use a bit more variety.

PvP players, I feel you. It's been a hot minute since we got some new maps, and that's just not cutting it. And don't even get me started on the price of expansions - it's enough to make a Guardian cry.

And hey, Bungie, can we talk about recycling content? I get it, but sometimes it feels like we're just rehashing the same old stuff. And those weapon nerfs? Some of 'em just don't feel fair.

Lastly, the introduction of new weapons that feel similar to existing ones has been disappointing for many players. Diversity in weapon archetypes and elements is essential for maintaining gameplay variety and innovation.

it seems that Bungie has decided to bring back a lot of old content into the game, such as old cosmetics, weapon ornaments, and armor sets. This decision raises questions about the recognition given to veteran players who earned these rewards in the past.

Additionally, there's been a noticeable shift towards making the game more accessible to newer players. While this is understandable, it's important to balance accessibility with maintaining challenging content for experienced players. The addition of Grandmaster difficulty strikes and other endgame challenges is a step in the right direction, but it may not fully satisfy the hardcore player base.

Crafted weapons.

But hey, despite the flaws, Destiny 2 is still one heck of a ride. Here's to many more hours of blasting aliens and saving the solar system, Guardians.
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